Code: Select all
>hitprcnt_prog 25~
if quest(0,1,$i) == 0
mppeace
say Stop! Please!!
mpecho $I falls to his knees, whimpering pitifully.
sayto $n I do not wish to die, I beg of you, show me MERCY!
mpmset self quest 0 1 1
endif
~
Problem is, the other mob in the room, a cameo NPC who aids the player, keeps whaling on the bad guy. Apparently the cameo mob doesn't heed the mppeace command.
Am I doing something wrong, or should I add something in the prog to guarantee the fight to stop?[/code]