Coup de Grace

For the discussion of general topics about the game.
Post Reply
Isolrem
Sword Grand Master
Sword Grand Master
Posts: 693
Joined: Mon Feb 21, 2005 9:20 pm

Coup de Grace

Post by Isolrem » Fri Oct 14, 2005 7:57 pm

being caught flat-footed is always a bad idea - but especially by a rogue/thief. Coup de Grace increases the damage of backstab when used against the sleeping, resting, meditating, stunned, and blinded.
Requires high dex
Chars: Aryvael et all.
Telk
Sword Grand Master
Sword Grand Master
Posts: 333
Joined: Wed Sep 15, 2004 12:18 am
Location: Waterdeep

Post by Telk » Fri Nov 25, 2005 7:09 am

A Coup de Grace is a deathblow, it wouldn't make any IC sense to have it as a initiative action. I don't see why it would make backstab more effective either.
Telk
User avatar
Argentia
Sword Grand Master
Sword Grand Master
Posts: 357
Joined: Fri Jul 23, 2004 4:31 am
Location: The City of Splendors
Contact:

Post by Argentia » Fri Nov 25, 2005 10:15 pm

Perhaps coup de grace isn't the best word for this feat, but I can definately see the reasoning behind this. If you're a rogue and you come across a sleeping/meditating/blind person(The last condition without the blind-fight feat, I would say) you can take a bit more time to decide where you want to jam that nice sharp thing in their back, and get just the right spot to make them go "ouch." I'm not sure if such an effect is already coded in backstab, however. If not, I like this idea.
Do not meddle in the affairs of dragons, for you are crunchy and go well with ketchup.
User avatar
Keltorn
Sword Master
Sword Master
Posts: 230
Joined: Wed Aug 24, 2005 12:33 pm
Location: The North
Contact:

Post by Keltorn » Sat Nov 26, 2005 8:37 pm

Actually, your description is pretty darn close to the description of Sneak Attack in D&D. Sneak attack and Backstab have a few differences, but I think Backstab is meant to replace sneak attack. So, I guess Backstab might be close enough here. Too bad it still has a good chance of missing at low levels (I can't believe I missed backstabbing a sleeping goblin).
Athon
Sword Grand Master
Sword Grand Master
Posts: 615
Joined: Sat Jun 05, 2004 6:16 am
Location: Tantras

Post by Athon » Sat Nov 26, 2005 9:11 pm

One slight comment upon the 'sleeping' mobs... many of the mobs who appear to be sleeping really aren't sleeping in terms of game coding. The sleeping is just set as their long adjective.
~Vanguardier Athon, High Priest of Torm~
~Moranall, Fighter of Waterdeep~
Isolrem
Sword Grand Master
Sword Grand Master
Posts: 693
Joined: Mon Feb 21, 2005 9:20 pm

Post by Isolrem » Tue Mar 21, 2006 1:33 am

I actually got the term from Neverwinter Nights, but that's where you are allowed to kill a sleeping character in one hit...

I've never really understood how the initiative system works. How much more initiative might you get if you attack a waking, resting, and sleeping character? (The same applies to characters that know you are there and those not aware of your existence?)
Chars: Aryvael et all.
Post Reply