Guard

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Algon
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Guard

Post by Algon » Fri May 19, 2006 4:13 pm

Was thinking fighters should get a skill like this. It allows you to guard a person, at the start of a fight you would automaticaly rescue the person you are guarding. Do not think it should happen all throughout the fight just at the start.
Just a thought.
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Zilvryn
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Post by Zilvryn » Fri May 19, 2006 4:14 pm

I like it. The fact that it only works once also prevents any abuse posibilities for favour whoring.
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Argentia
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Post by Argentia » Fri May 19, 2006 5:25 pm

Perhaps a combatmode instead, with a feat for it? Or maybe just an automatic combatmode, which I think is preferable.

combatmode +/- autorescue

It would automatically rescue one person in your group at the beginning of a fight, if another groupmember was being attacked.
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Gwain
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Post by Gwain » Fri May 19, 2006 6:32 pm

Prequisit could be a high Dexterity and moderate training in the rescue skill.
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Harroghty
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Post by Harroghty » Mon May 22, 2006 3:16 am

I disagree that a certain DEX should be a prerequisite for this type of feat, however; I do think a certain amount of training in the 'Rescue' skill should be necessary. I think that an 'Apprentice' level would be sufficient. This would make the character invest to a certain degree but not make what seems like a fairly straightfoward and reasonable Feat/mode/whathaveyou be too exclusive. After all, the feat would just enable it not confer any particular chance of success -- that could all be based on the same things an independent rescue attempt would be.
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