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Language check

Posted: Sun Feb 25, 2007 4:22 am
by Amalia
If the coding wouldn't be a terrible pain in the arse, I think it would be marvellous to add a function that allows someone to check what language someone else is speaking-- it would be up to players to only use it as appropriate (aka, on someone who is actually talking) and unknown languages would show up as "an unfamiliar tongue," but especially for those characters who've learned a lot of languages, it'd be useful to be able to pick out which one someone else is using without OOC talk.

Posted: Sun Feb 25, 2007 4:46 am
by Japcil
It already echos that someone is speaking a different language.

Posted: Sun Feb 25, 2007 6:48 am
by Amalia
For some reason, it doesn't do that for me-- at least not enough. I had a whole conversation with someone, but no echo.

Posted: Sun Feb 25, 2007 7:21 am
by Japcil
It is bugged when using say to. When only using say you have an echo about the different language.

Posted: Sun Feb 25, 2007 8:44 am
by Tortus
Would it be possible to add the echo to smotes as well?