Prestige Classes
Posted: Wed May 16, 2007 5:22 pm
Last I heard, this was put off on FK, was it completely ruled out? If so, then perhaps you could add a few guilds, such as for a Master of Radiance. Master of Shrouds, Dirgesinger, Pale Master, Sacred Purifier, and True Necromancer.
Here is information on just one possibility for the guild, you can alter it in whatever way you like if you choose to add it, and if not, oh well. If so, then I can offer info on the others. Such as the Dirgesinger, a bard that has developed an afinity for the dead, necromantic powers and everything. You'd want to limit there powers of course, but I'd like to see more guilds with more effects in the game.
Master of Radiance Requirements
Any nonevil priest/druid (occasional paladin)
Priest Domains (Either plant or sun -this applies to all deities with one of these domains, not just the ones programed with this domain)
Able to cast daylight as a divine spell (You might add the daylight spell just for this guild. Favored priests/druids Lathander, Chauntea, and Mielikki)
Guild features
6 ranks
Deacan - Radiant aura 1/day, 1 extra turn undead
Teacher - Searing light
Priest - Radiant aura 2/day
Bishop - Another extra turn undead
Prophet - Beam of Sunlight and Radiant aura 3/day
Guild Master -radiant aura 4/day
Copied from Libris Mortis The Book of Undead
Radiant aura - This would be an ability. A Master of Radiance can emanate an aura of brilliant light that weakens undead creates. The aura provides bright illumination in a 30-foot radius around the character, and shadowy illumination for an additional 30 feet beyond that. Creatures that take penalties in bright light also take them while within the radius of the bright aura. In addition,undead creatures within the radius of bright light take a -2 penalty on attack rolls, damage rolls, and saving throws.
Activating Radiant aura is a free action that does not provoke attacks of opportunity. While her radiant aura is active, a master of radiance casts spellswith the light descriptor at +2 caster level
A master of radiance can use this ability once per day at 1st level, twice per day at 3rd level, and three times per day at 5th level. Each use lasts 1 minute.
The radiant aura is the equivelent of a 5th level spell with the light descriptor for the purpose of interacting with spells and effects with the darkness descriptor.
Searing Light (sp) Beginning at the 2nd level (rank), a master of radiance as a standard action once per round as long as her aura is active. Treat the characters casting level for this effect as equal to her divine caster level plus the +2 caster adjustment for the radiant aura.
Beam of sunlight (sp) A 5th-level master of radiance can evoke a dazzling beam of intense light (the equivalent of a beam from the sunbeam spell) once per round as a full-round action as long as her radiant aura is active. Treat the characters casting level for this effect as equal to her divine caster level plus the +2 caster adjustment for the radiant aura.
Here is information on just one possibility for the guild, you can alter it in whatever way you like if you choose to add it, and if not, oh well. If so, then I can offer info on the others. Such as the Dirgesinger, a bard that has developed an afinity for the dead, necromantic powers and everything. You'd want to limit there powers of course, but I'd like to see more guilds with more effects in the game.
Master of Radiance Requirements
Any nonevil priest/druid (occasional paladin)
Priest Domains (Either plant or sun -this applies to all deities with one of these domains, not just the ones programed with this domain)
Able to cast daylight as a divine spell (You might add the daylight spell just for this guild. Favored priests/druids Lathander, Chauntea, and Mielikki)
Guild features
6 ranks
Deacan - Radiant aura 1/day, 1 extra turn undead
Teacher - Searing light
Priest - Radiant aura 2/day
Bishop - Another extra turn undead
Prophet - Beam of Sunlight and Radiant aura 3/day
Guild Master -radiant aura 4/day
Copied from Libris Mortis The Book of Undead
Radiant aura - This would be an ability. A Master of Radiance can emanate an aura of brilliant light that weakens undead creates. The aura provides bright illumination in a 30-foot radius around the character, and shadowy illumination for an additional 30 feet beyond that. Creatures that take penalties in bright light also take them while within the radius of the bright aura. In addition,undead creatures within the radius of bright light take a -2 penalty on attack rolls, damage rolls, and saving throws.
Activating Radiant aura is a free action that does not provoke attacks of opportunity. While her radiant aura is active, a master of radiance casts spellswith the light descriptor at +2 caster level
A master of radiance can use this ability once per day at 1st level, twice per day at 3rd level, and three times per day at 5th level. Each use lasts 1 minute.
The radiant aura is the equivelent of a 5th level spell with the light descriptor for the purpose of interacting with spells and effects with the darkness descriptor.
Searing Light (sp) Beginning at the 2nd level (rank), a master of radiance as a standard action once per round as long as her aura is active. Treat the characters casting level for this effect as equal to her divine caster level plus the +2 caster adjustment for the radiant aura.
Beam of sunlight (sp) A 5th-level master of radiance can evoke a dazzling beam of intense light (the equivalent of a beam from the sunbeam spell) once per round as a full-round action as long as her radiant aura is active. Treat the characters casting level for this effect as equal to her divine caster level plus the +2 caster adjustment for the radiant aura.