[TRADESKILL] Craft musical Instrument

A place to suggest new commands, feats, skills, ...
Post Reply
User avatar
Alvirin
Sword Grand Master
Sword Grand Master
Posts: 255
Joined: Mon Jun 04, 2007 7:20 pm
Location: Streets of Waterdeep / On the road

[TRADESKILL] Craft musical Instrument

Post by Alvirin » Tue Jul 31, 2007 10:44 pm

This tradeskill ,exclusive to bards, allows you to build different musical instruments.
Mele
Staff
Staff
Posts: 5933
Joined: Sat Aug 09, 2003 2:24 am

Post by Mele » Wed Aug 01, 2007 1:46 am

I think that would be a good part of woodworking, to add instruments into the creation list of stuff you can make, personally. :D
Beshaba potatoes.
Orplar
Sword Grand Master
Sword Grand Master
Posts: 697
Joined: Tue Feb 01, 2005 4:33 pm
Location: Forests of Fearun

Post by Orplar » Wed Aug 01, 2007 5:50 pm

why would this exclusive to bards? There are several characters that rp being musically inclined, but just did not take after it as a career.
"Be bold and let your feet guide you upon your own path. With any Luck, you'll wind up in a fabulous place. Work upon your skills, perfect them. You will be rewarded as you want" - Orplar Leafall, Lucks Guide
User avatar
Alvirin
Sword Grand Master
Sword Grand Master
Posts: 255
Joined: Mon Jun 04, 2007 7:20 pm
Location: Streets of Waterdeep / On the road

Post by Alvirin » Wed Aug 01, 2007 6:28 pm

For the same OOC reason that if you want some skins you ask them to a ranger, if anyone wants a musical instrument they have to have some interaction with a bard.

Alternatively all the trades could be open to all the races/classes and it would be fine.
Amalia
Sword Grand Master
Sword Grand Master
Posts: 331
Joined: Wed Feb 01, 2006 6:51 pm
Location: Ardeep Forest
Contact:

Post by Amalia » Mon Aug 06, 2007 9:55 pm

I second the suggestion that instrument-making be part of woodworking (and lapidary, for metal instruments!). I think these trades would be well-suited to the task and it'd be neat to open them up to some more variety.
Dear Enemy: May the Lord hate you and all your kind, may you be turned orange in hue, and may your head fall off at an awkward moment.
Dalvyn
Sword Grand Master
Sword Grand Master
Posts: 4708
Joined: Tue Jul 15, 2003 9:26 pm
Location: House of Wonder, Waterdeep

Post by Dalvyn » Mon Aug 06, 2007 11:41 pm

What would this produce?

I'm not sure I see how this trade would really be useful, that is, more useful than a shop furnished with lots of different instruments. I mean, instruments do wear out.

Or did you mean making magical instruments that can cast spells?
Image
Amalia
Sword Grand Master
Sword Grand Master
Posts: 331
Joined: Wed Feb 01, 2006 6:51 pm
Location: Ardeep Forest
Contact:

Post by Amalia » Tue Aug 07, 2007 12:05 am

Ooh. I had regular instruments in mind-- but the opportunity for a magically-inclined individual, or a craftsman with the help of said magically-inclined individual, to create magical instruments would, I think, be an interesting addition-- though it would have to be well-controlled, I'm sure, as it would be about on par power-wise with brewing and scribing.
Dear Enemy: May the Lord hate you and all your kind, may you be turned orange in hue, and may your head fall off at an awkward moment.
Mele
Staff
Staff
Posts: 5933
Joined: Sat Aug 09, 2003 2:24 am

Post by Mele » Tue Aug 07, 2007 3:40 am

The same thing that lapidary and woodworking and weaponsmithing produces?

Things you can buy from shops but are made by someone. That's IC value.

(I was going to mention lapidary for metal instruments, too! :D)
Beshaba potatoes.
Nysan
Sword Grand Master
Sword Grand Master
Posts: 1745
Joined: Thu Aug 14, 2003 12:07 pm

Post by Nysan » Tue Aug 07, 2007 5:05 am

Hmm, there's a thought.

Imbuned instruments that can cast certain spells. Could hardcode them like wands to reduce problems in that department. Instrument users are used to smote/emote usage anyways for when they preform...or should be. Set up a few charges per instrument before it is broken, limit them to spells a bard can use, and of course number of charges and possible spells to imbuned increase with skill and bingo...shiny new trade.

A bit of work, but an interesting idea.
-Gilain- -Trilev- -Siros-

You do not need to change the world, merely leave it a little better than how you found it.
User avatar
Alvirin
Sword Grand Master
Sword Grand Master
Posts: 255
Joined: Mon Jun 04, 2007 7:20 pm
Location: Streets of Waterdeep / On the road

Post by Alvirin » Mon Aug 13, 2007 5:44 pm

Similar to how instruments are portrayed in D&D, if they are of good quality they could increase the 'sing' skill proportionately to the quality of the instrument.
User avatar
Tobias
Sword Master
Sword Master
Posts: 219
Joined: Fri Aug 03, 2007 3:29 am

Post by Tobias » Mon Aug 13, 2007 6:01 pm

I could see this if a bard made them he could perhaps make an instrument sorta like a wand. Ie a horn of healing/drums of blasting and such. but anyone could make instruments especially instrument makers who are just average joe's!
I am but a tree te da lee lee
User avatar
Alvirin
Sword Grand Master
Sword Grand Master
Posts: 255
Joined: Mon Jun 04, 2007 7:20 pm
Location: Streets of Waterdeep / On the road

Post by Alvirin » Mon Aug 13, 2007 6:43 pm

Actually in D&D magical instruments are created by wizards and require the craft magical wonder since they behave in a way very different from wands or staves.

What I wouldn't like to see is something that bards aren't able to do (although it could benefit them), bards are able to use wands but they aren't able to create them, so if they really need something that works like a wand they must ask a wizard a wand.

What I'm asking is about basic musical instruments that give some bonuses related to bardic music.
User avatar
Velius
Sword Grand Master
Sword Grand Master
Posts: 256
Joined: Fri Jul 27, 2007 6:35 pm
Location: Menzoberranzan

Post by Velius » Wed Aug 15, 2007 2:08 am

OOS: Did you know that Angus Young made his first guitar out of a banjo? :D

And I second the notion... if the notion is making the skill of instumental-creatingship possible. I don't know if magical instruments would work ( Star Power perhaps :D ) but I think the ability to create instruments would be a nice addition to the game.
Jysrak Armgo of House Barrison Del'Armgo -MENZO-
Jys/rak: Jys = Hard, steel, unyielding, /rak = Chaos, storm, tempest
Post Reply