[Druid spell]Shillelagh

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Tobias
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[Druid spell]Shillelagh

Post by Tobias » Fri Feb 08, 2008 6:32 pm

Shillelagh
Transmutation
Level: Drd 1
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: One touched nonmagical oak club or quarterstaff
Duration: 1 min./level
Saving Throw: Will negates (object)
Spell Resistance: Yes (object)

Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack and damage rolls. (A quarterstaff gains this enhancement for both ends of the weapon.) It deals damage as if it were two size categories larger. These effects only occur when the weapon is wielded by you. If you do not wield it, the weapon behaves as if unaffected by this spell.



This would be a good spell for druids since there aren't many magical weapons that would fit them icly and they could craft there own with woodworking if wanting to! :idea:
I am but a tree te da lee lee
Selveem
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Post by Selveem » Fri Feb 08, 2008 6:37 pm

I suggest caution here, though, Tobias..

Considering that even the most epic characters on FK only own a +1/+1 (plus 1 to hit, plus 1 to damage) weapon, that's a very powerful spell for FK. Especially combined with the increase in base damage.

I, still, love the idea. Druids need more (and better) spell lists.
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
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Tobias
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Post by Tobias » Fri Feb 08, 2008 7:32 pm

Yes but they are going over weapons and adding heftier bonuses so +1 shouldn't be to bad I think. >.>
I am but a tree te da lee lee
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