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[SPELL] Telepathic Bond
Posted: Mon Feb 11, 2008 2:30 pm
by Kregor
Telepathic Bond
Divination Clr 4, Wiz 5
Range: Close
Duration: 10min. / level
You forge a telepathic bond among yourself and a number of willing creatures, each of which must have an Intelligence score of 3 or higher. Each creature included in the link is linked to all the others. Once the bond is formed, it works over any distance.
Use of this spell would allow a group affected by the spell to send tells to each other without the need for an amulet of communication. Since there is no amulet as a go-between, and the communication is entirely telepathic, there is no indication that any communication is going on at all.
Posted: Mon Feb 11, 2008 4:31 pm
by Orplar
i like it.
Telepathic Bond
Posted: Mon Feb 11, 2008 6:11 pm
by Mouat
Let us hope that people do not forget they are in Telepathic Bonds with others when they and their mate go to fade to black... could be a might embarassing...
But I like the idea... kinda like the way group tells were way way back...
Posted: Mon Feb 11, 2008 6:45 pm
by Orplar
ooo, i forgot about having those!
Posted: Mon Feb 11, 2008 7:39 pm
by Hviti
If you were affected by the spell and wearing the amulet, which would take precedence? (e.g. you tell someone inside the 'group' - will it be able to bypass your worn amulet? - if you have the spell on but tell someone outside the 'group' - will it know to check for a worn amulet?)
Excellent idea - perfect for those bands of thugs (or goodies) who need to apprise each other of situations.
Edited for spelling/grammar.
Posted: Mon Feb 11, 2008 11:56 pm
by Kregor
Hviti wrote:If you were affected by the spell and wearing the amulet, which would take precedence? (e.g. you tell someone inside the 'group' - will it be able to bypass your worn amulet? - if you have the spell on but tell someone outside the 'group' - will it know to check for a worn amulet?)
Excellent idea - perfect for those bands of thugs (or goodies) who need to apprise each other of situations.
Edited for spelling/grammar.
A spell like this would be hard coded. The amulet intercepts "tell" using an object program. It would probably be possible to if-check it out when someone is affected with the spell, though one could just not put on their amulet. The main beauty of the spell being an IC, D&D legal way to use the tell command.
Re: Telepathic Bond
Posted: Tue Feb 12, 2008 12:01 am
by Kregor
Mouat wrote:Let us hope that people do not forget they are in Telepathic Bonds with others when they and their mate go to fade to black... could be a might embarassing...
Even more fun than a True Sight spell?
:::jots down note to send a few **'s Mouat's way if the situation ever arises:::