Coin usage

For the discussion of general topics about the game.
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Cret
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Coin usage

Post by Cret » Thu Oct 02, 2003 6:53 am

Sence the addition of code to use coins in the construction process i have noticed everyone with the trades to quickly raise, my self included. I would like to see the removal of using coins to create objects. If not the removal, but the addition of smelting needed to recraft the already smelted metal. Least someting to stop the spam crafting. AS I walk into several smiths and see 100-300 pieces of jewelry laying about on the floor.
Perhaps spending countless hours of rp attempting to get ore from dwarves makes me bitter to see this possible. Though I keep it away from Rp. I understad with little dwarves ore is quiet hard to get, but still there is the people who abuse this. sitting there with 20,000 copper coins constructing for hours on end.
Ideas to fix this are.. remove it comletly, Make it so you will ruin ALL the coin types, thus making the player type get 10 copper pack, or remove it all to gether. Im partial to the formose and the later. Even if it means spending the 80 plastinum per bag of ore, instead of spending 4 platinum to raise a level.
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Mele
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Post by Mele » Thu Oct 02, 2003 4:31 pm

In my opinion, everyone works the same amount of hours at the skill, whether it be in lumpsum or done sparatically as needed. No matter what, it amounts to the same amount of hours. If a blacksmith chose to perfect the one art, he has the option to do so. Everyone works at a different pace, some can handle long hours, some cannot. We work to get the coins, we work to get the skill. Who is to say one cannot spend their time perfecting something they earned, or wasting the coin they earned in fire? In my opinion, saying the skills are too easy is only going to put down people who spent nearly hundreds of hours to grandmaster or improve their skill, especially since it takes a ton of patience and is VERY rare to do so. It's not fair to put so much time and effort into something you find interest in, only for someone else to come and knock it out of you because the craft is not at the level someone else may wish it to be. If you work, you get results. You make coin. You use coin. You make jewelry, you improve at lapidary. Why can't it just be that way? Just my thoughts.

~Danica
Beshaba potatoes.
Cret
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Post by Cret » Thu Oct 02, 2003 4:52 pm

What Im trying to say is the use of coins in the construction process. Sence the metal was used to make the coins its been smelted and formed already. THere for to reform the metal in the heat and formed to the proper shape and temperature you would have to know the basics of smelting ore. Lapiditrists that I know of, also called Jewelers, mostly use wire in there works a bit of solid metal for pentants, rings and bangles.

Also with the new money code for cities, thes ability to use coins to smelt is being abused in the selling process. It takes a small number of copper coins to construct a tiara.. They sell for significantly more. With so many reselling, as to make coin, any newbie trying to make coin by seling his rusty short sword cannot, because no merchants have any money to buy it.

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Selune
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Post by Selune » Thu Oct 02, 2003 5:05 pm

The use of coins for trades has been and is being discussed.

~Selune~
"...and everything under the sun is in tune but the sun is eclipsed by the moon."--Pink Floyd, Eclipse, The Dark Side of the Moon
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