Human racial bonus
Posted: Mon Jan 05, 2009 3:03 am
One of the "benefits" of playing a human in PnP is that they get 4 skill extra points at level 1, and in additional levels an extra skill point.
I propose that for purposes of determining how fast increase your no-combative skills, skill-like trades and trades your intelligence would be considered one point higher.
By no combative skills, I would mean all the skills that appear when you type skills with exception of additional attacks (X attack, dual wield) and combat maneuvers (disarm, bash and so on). In essence what would be truly skills in a DnD sense.
By skill-like trades, I mean those skills that some classes have that doesn't appear listed under trades but allow to create items (ie: brewing)
I propose that for purposes of determining how fast increase your no-combative skills, skill-like trades and trades your intelligence would be considered one point higher.
By no combative skills, I would mean all the skills that appear when you type skills with exception of additional attacks (X attack, dual wield) and combat maneuvers (disarm, bash and so on). In essence what would be truly skills in a DnD sense.
By skill-like trades, I mean those skills that some classes have that doesn't appear listed under trades but allow to create items (ie: brewing)