After learning of such a neat little trick, I decided to give the settrap command a try. I dropped a container on the ground, closed it and trapped it. After I set the trap off myself by opening the container I searched the previously trapped container and I think I may have crashed the game. Sorry. I only did this once and I didn't want to test to confirm in the game...figured I'd leave that up to the build/code team.
Thanks
Traps
Re: Traps
I can't replicate this. It looks likely the crash was caused by something else. Moving to unconfirmed. Please let us know if anyone else thinks this might be causing crashes.
Tragedy is when I cut my finger. Comedy is when you walk into an open sewer and die. ~Mel Brooks