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[ITEM] Tent

Posted: Thu Jun 18, 2009 6:51 pm
by Leveran
How about a tent object that can be used, outdoors only? Could be dropped on ground and then entered, and while inside could perhaps slightly increase healing rate?

Re: [ITEM] Tent

Posted: Thu Jun 18, 2009 6:55 pm
by Aveline
Hmm, there is already a tent item in game, but as far as I know it cannot be entered. So that is an interesting idea. I don't know how hard that would be to code but perhaps our existing tents could be modified?

Re: [ITEM] Tent

Posted: Thu Jun 18, 2009 7:38 pm
by Leveran
Aveline wrote:Hmm, there is already a tent item in game, but as far as I know it cannot be entered. So that is an interesting idea. I don't know how hard that would be to code but perhaps our existing tents could be modified?
That could very likely work. As far as the coding, I -think- there's at least one temple that when resting in increases your rate.. I remember seeing an echo like 'you rest well here' or something. Entering it wouldn't be too hard either, just have to make it a container with enough capacity for a person.

Re: [ITEM] Tent

Posted: Thu Jun 18, 2009 7:51 pm
by Larethiel
There's a tent in game and it allows one person to enter it but it's probably coded as a room.

Re: [ITEM] Tent

Posted: Fri Jun 19, 2009 5:08 am
by Keroth
Good idea. Perhaps if there were tents/bedrolls that could be used and had some sort of regeneration benefit, more people would RP camping overnight between travels.

Maybe put lag between usage like the trades do. Maybe 15 minutes (roughly 1 minute real time) to pitch it, and then another 15 to dismantle it.

pitch <tent name>
enter <tent name>

:D

Edit: This would also help with the "wandering" and "nomad" RP that I see a few characters have in their titles.

Re: [ITEM] Tent

Posted: Fri Jun 19, 2009 8:50 am
by Larethiel
It would be a cool addition for rangers and druids, too :D

Re: [ITEM] Tent

Posted: Fri Jun 19, 2009 3:12 pm
by Yevel
And goblins! A crude makeshift tent. For the nomadic tribes.