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Player dwellings

Player characters may build a dwelling of their own. They may hire 
servants, and each dwelling can have a storeroom/treasury/vault in which
they may store belongings. A character dwelling can be a simple cottage,
a fancy villa in a city, a stronghold, a castle, or a shrine (priests).
The belongings stay in the game even when the PC is not (and could be
subject to looting).

They may also build a shop where they can sell things they make, loot
from adventuring and the like. They can hire someone to man their
store, and someone to guard the store's storeroom if they wish. Each
player store has one storeroom in which they can store their stock.
This stock in this store remains even when the character is not in the
game and is subject to looting.

Please note that players who have a strike on any of their characters are
not eligible to use the dwelling system.

*Dwellings are currently not an offered feature.

Related topics...

Dwelling application process Dwelling construction and maintenance Dwelling objects
Dwelling occupants Dwelling specials Dwelling treasury and storeroom
Kingdoms Realty Player Accommodations
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