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Critical Hits

When engaged in melee combat, you will always hit on a roll of 20, whatever
the AC of your opponent. This will also score a "threat," meaning that you
have a chance of scoring a critical hit. Under certain conditions, your
'threat range' can be extended to include lower dice rolls (see Improved
Critical
, for example). In any case, when you score a threat, you then check
against the combat skill you are employing; if successful, your hit becomes a
critical hit and the damage is multiplied by the factor indicated on your
score sheet.

* Certain creatures (for example, dummies, oozes, and slimes), have no
central nervous system or critical parts, and are not vulnerable to critical
hits.

Related topics...

Combat Mechanics Combat Stats Improved Critical Feat
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