Search found 190 matches

by Maybel
Wed Jan 19, 2011 6:16 am
Forum: General Discussion
Topic: Recruiting
Replies: 25
Views: 13078

Re: Recruiting

1) How did you find out that FK exists? 2) What initially hooked you? 3) What kept you playing in the longer term? 4) If you've had a prolonged absence in the past (or now play much less than you used to), what caused it? !)From a friend who scoured some list... it was back in 2001 or sometime... @)...
by Maybel
Mon Jan 17, 2011 8:37 am
Forum: Events
Topic: The Crypt of Ten Tombs
Replies: 9
Views: 6764

Re: The Crypt of Ten Tombs

If others are not present, Lillian will be around to offer assistance :wink:
by Maybel
Sun Dec 12, 2010 2:23 am
Forum: Resolved Bugs
Topic: bad stew
Replies: 0
Views: 1625

bad stew

You haggle the cost down to 8 copper. You buy stewed mutton. The innkeeper says to you 'Here is your change, 2 copper' Stewed mutton is devoured by a swarm of maggots. This happens within seconds of buying the stew... Not enough time to type "eat stew" even It is from the inn in the villag...
by Maybel
Mon Nov 22, 2010 2:20 am
Forum: Events
Topic: Tournament of Silver
Replies: 31
Views: 16624

Re: Tournament of Silver

Lillian will be attending
by Maybel
Thu Nov 11, 2010 2:41 am
Forum: General Discussion
Topic: Impressions of a new player
Replies: 13
Views: 7908

Re: Impressions of a new player

... yeah it does...
by Maybel
Fri Sep 10, 2010 11:02 pm
Forum: Bug Reporting
Topic: Old ore?
Replies: 12
Views: 9125

Re: Old ore?

or add an adj to it when you examine it... cause if it's a firs time i'm looking at it... i'll examine it, or why even have it in the game if it has no further worth... when you "cook" the metal to make something (i'm assuming that is what it is) why don't you make it unable to pick up wit...
by Maybel
Thu Sep 09, 2010 4:52 pm
Forum: General Discussion
Topic: What do you feel FK is missing?
Replies: 30
Views: 14314

Re: What do you feel FK is missing?

Lathander wrote:Missing? 100 new players! :lol:
At LEAST! :D
by Maybel
Thu Sep 09, 2010 1:40 am
Forum: Game Suggestions
Topic: Zombies and more zombies
Replies: 13
Views: 6741

Re: Zombies and more zombies

why not make a permeant undead mount instead of trying to find a perfectly good horse to kill?
by Maybel
Wed Sep 08, 2010 6:34 am
Forum: Off-topic forums
Topic: Birthday Time!
Replies: 959
Views: 529371

Re: Birthday Time!

thanks all!
by Maybel
Mon Sep 06, 2010 9:33 pm
Forum: Bug Reporting
Topic: sniff
Replies: 0
Views: 2157

sniff

When you sniff people, you get echo's

You sniff at she
You sniff at he

nothing major...
by Maybel
Mon Sep 06, 2010 8:34 pm
Forum: Game Suggestions
Topic: New command for order: flee
Replies: 4
Views: 2794

Re: New command for order: flee

Selveem wrote:What if you fled and your minions were unable to?
That is true, but what was in my mine, was force the minion to follow you when you flee, disengage from combat and just be forced to follow you. Else when your mount/minion flees one way, and you the other.
by Maybel
Mon Sep 06, 2010 1:12 am
Forum: Game Suggestions
Topic: New command for order: flee
Replies: 4
Views: 2794

Re: New command for order: flee

I promote forcing your mount/minion to flee when you do
by Maybel
Sun Sep 05, 2010 11:45 pm
Forum: Game Suggestions
Topic: Soothing Words
Replies: 6
Views: 3711

Re: Soothing Words

Selveem wrote:Maybe I'm mixing games, but didn't Bards have a song or something like that?
Maybe, my brain just rambled on with something that sounded interesting to have.
by Maybel
Sun Sep 05, 2010 8:01 pm
Forum: General Discussion
Topic: Craft Q&A
Replies: 230
Views: 86459

Re: Craft Q&A

Yeah, and are some rooms coded to make no progress? Cause when I was working on making a shield in Brian's room... after a few days (Real Life) I did not make any progress with nothing wrong with my progress, just when i log in i get "you have not made any progress with <item>"
by Maybel
Sun Sep 05, 2010 7:52 pm
Forum: Game Suggestions
Topic: Soothing Words
Replies: 6
Views: 3711

Re: Soothing Words

My idea would be to have this only be a passive skill when grouped, to save from just that class being able to use it solo. Seams having it that way, would make them want to group up more, maybe the more in the group, the more HP/Tick ratio? It would help with less down time from the healers having ...
by Maybel
Wed Sep 01, 2010 6:04 pm
Forum: Game Suggestions
Topic: Realistic Drunk Echos
Replies: 14
Views: 6568

Re: Realistic Drunk Echos

I always figured it was already did a fortitude check.
I agree with everyone else, it could use a bit of tweaking
by Maybel
Tue Aug 31, 2010 6:23 pm
Forum: Bug Reporting
Topic: Old ore?
Replies: 12
Views: 9125

Re: Old ore?

further melted? like, smelted? because it says I need metal in order to craft when i have those in my inv
by Maybel
Tue Aug 31, 2010 4:02 am
Forum: Game Suggestions
Topic: [SPELL] Remove dart as a component
Replies: 35
Views: 14788

Re: [SPELL] Remove dart as a component

I know of a character that has plenty in her storage, she would be more then happy to get them off her hands... maybe for free depending on who it is :P :mrgreen:
by Maybel
Mon Aug 30, 2010 5:34 am
Forum: Bug Reporting
Topic: Old ore?
Replies: 12
Views: 9125

Old ore?

I just bought a bunch of ore from a player, that I cannot smelt... ( 4) A lump of copper (perfect) A lump of iron (perfect) (16) A lump of silver (perfect) a piece of tin ore (perfect) (18) A lump of steel (perfect Was I cheated or is this old ore that was not changed over in the updated ore system?
by Maybel
Sun Aug 29, 2010 9:42 pm
Forum: Game Suggestions
Topic: True Reincarnation for Glory
Replies: 16
Views: 7571

Re: True Reincarnation for Glory

Idea number two. Maybe for each successful true reincarnation you could earn one additional stat point to redistribute. So first time you might get 19 instead of 18, then 20, then 21, up to 24 with 6 theoretical reincarnations. Any reincarnations after that could remain 24 points. Just a few ideas....