Search found 78 matches

by Exer
Fri May 04, 2007 7:16 pm
Forum: World
Topic: Reacting to Orcish RP
Replies: 48
Views: 28534

Roana, I'm open to ideas as to how you would like to see a Orc RP unfold.

If it can get you and a few others to rp with us more often, then that's the goal!
by Exer
Fri Oct 27, 2006 11:00 pm
Forum: General Discussion
Topic: Law on Faerun
Replies: 8
Views: 5755

Re: Law on Faerun

The specific example I'm talking about was essentially this: unwanted touching and a slap to the face was discussed as assault and labeled a matter for the watch. In any medieval society, Faerun and probably most places outside of Greenwich, CT and Beverly Hills, CA (USA) a lawman would laugh at yo...
by Exer
Fri Oct 13, 2006 7:03 pm
Forum: General Discussion
Topic: Policies: let's make things clear.
Replies: 23
Views: 11868

There used to be a page on this forum that had most of those things covered. The link was at the top with the FAQ, Search, etc..

But I can't seem to be able to locate it anymore. Anyone else remember that page? newbie_faq.php

I might have it archived somewhere if you still need it.
by Exer
Sun Oct 08, 2006 8:50 pm
Forum: General Discussion
Topic: Debate: Do people level up too quickly?
Replies: 105
Views: 52936

This thread makes it look like twinking is an epidemic on FK. If it is, then do what needs to be done to fix it (code, restrictions, etc..) If it's not, then perhaps it's best to get non imms involved and talk to the person directly.

Just a thought.
by Exer
Wed Aug 30, 2006 11:06 pm
Forum: General Discussion
Topic: Faith managers
Replies: 1
Views: 1846

Exer is back, seek him IC if you have any questions reguarding Lord Helm or wanting to join the faith.
by Exer
Mon Mar 20, 2006 8:35 pm
Forum: General Discussion
Topic: Weapon Recovery
Replies: 29
Views: 14732

Currently, if you fumble, the weapon is dropped on the ground. The new code of having a mob pick-it up is neat. I like the new code change, my only concern is the same as Kregor. Quite a few mobs junk their inventory on death. This has then potential to be a big problem and the source of many emails...
by Exer
Mon Feb 06, 2006 4:41 pm
Forum: General Discussion
Topic: Random Encounters?
Replies: 20
Views: 12245

I as well love this idea especially in dungeons where you don't really need to worry about the lvl of the chars as each dungeon should already has a lvl base associated with it. Take Undermountain, as you go deeper in, the random encounter will create higher lvl mobs. Maybe even with a 1% of meeting...
by Exer
Mon Jan 30, 2006 8:39 pm
Forum: General Discussion
Topic: Advertisement Logins
Replies: 12
Views: 6806

Seems I was slightly wrong! phpbb version 2.0.11 onwards uses the captcha image verification system which requires a new member to enter a set of letters and numbers from a generated image before being able to sign up. Switch it on in the Admin Control Panel under in the Configuration menu If and on...
by Exer
Mon Jan 23, 2006 1:53 am
Forum: General Discussion
Topic: Advertisement Logins
Replies: 12
Views: 6806

Upgrading phpBB will add the 'captcha' feature and stop bots for signing up.
by Exer
Fri Jan 20, 2006 10:53 pm
Forum: General Discussion
Topic: Advertisement Logins
Replies: 12
Views: 6806

Yes, upgrading phpBB past 2.0.10 will do the trick.
by Exer
Wed Jan 11, 2006 11:10 pm
Forum: General Discussion
Topic: Advertisement Logins
Replies: 12
Views: 6806

There is a easy solution to this and sent an email (PM) to Sharni with the instructions.

Not sure when or if they have the time to implement the fix.
Is there an other admin that I could send the info to?
by Exer
Tue Jan 03, 2006 7:56 pm
Forum: General Discussion
Topic: Who list - suggestion
Replies: 48
Views: 26546

That's what I was trying to get to in the first place. I've see players use the who list to find a char for PK purposes. I've seen players use the who list to avoid areas where they might run into a certain PC. I've seen players address other by name simply by using the who list I've seen players us...
by Exer
Mon Jan 02, 2006 3:35 am
Forum: General Discussion
Topic: Who list - suggestion
Replies: 48
Views: 26546

Okay, how about a compromise: config -/+ who With the default set to -. If you want your char to be seen on the who list without a greet, then adjust your config setting. As the the finger command, I think it should be tweaked to no work with adjectives. HP, IMM and NC would still get to see the who...
by Exer
Sun Jan 01, 2006 7:24 pm
Forum: General Discussion
Topic: Who list - suggestion
Replies: 48
Views: 26546

Thanks Ellian, this is exactly what I suggested in my original post, you just made it that much simpler to understand :) The Who list shows all you have already greeted, but still tell you how many players are on. I find this to be much more IC and this will avoid all the OCC guessing that happens. ...
by Exer
Thu Dec 29, 2005 8:38 pm
Forum: General Discussion
Topic: Who list - suggestion
Replies: 48
Views: 26546

To elaborate on my original suggestion, imms and any heroes would have access to the whole list to spot such things as hopefuls. Though I like your idea Estrild, I think it will be a bit of a nightmare to code. As well, if memory serves correctly, my understanding is that it's not a direction that i...
by Exer
Thu Dec 29, 2005 7:17 am
Forum: General Discussion
Topic: Who list - suggestion
Replies: 48
Views: 26546

Who list - suggestion

I have a suggestion to make. I think it might be more IC to have the who list only show the players that have greeted you. It would still show the total that are playing on the mud. This is to stop players from assuming who you might be by just looking at the who list. Or using the who list to avoid...
by Exer
Fri Dec 23, 2005 12:54 am
Forum: General Discussion
Topic: Heating
Replies: 11
Views: 6084

My suggestion would be to see if such a spell already exists in the AD&D world then work out exactly how it would apply to the game. Things to consider: -Some chars have under-layers beneath the armor such as leather. -If the weapon has a hilt made of wood. -Would the heated weapon now cause mor...
by Exer
Thu Dec 01, 2005 5:11 pm
Forum: General Discussion
Topic: Manyshot
Replies: 22
Views: 12516

Arrows do 1d6 but can hit from a distance. That's an advantage no melee weapon has. :) As for the STR advantage, not sure if this applies in FK but a composite longbow will give you that STR bonus to your damage. And if I remember right, a shortbow does as well to a max of +2 damage. I was never one...
by Exer
Tue Nov 29, 2005 6:03 pm
Forum: General Discussion
Topic: Manyshot
Replies: 22
Views: 12516

That skill should not apply to crossbows as it's all mechaniqual. Unless the crossbow is built to accommodate such a feature in which case it would be the weapon and should not be the skill that would allow you to shoot two bolts at the same time.
by Exer
Thu Nov 03, 2005 6:17 pm
Forum: General Discussion
Topic: Following and Avoidance Quitting (with some points on Invis)
Replies: 11
Views: 6625

This thread seems to be getting side-tracked, but I felt like I needed to elaborate on one point And insults, religious rhetoric, etc, are not an automatic justification for typing "murder" in an RP mud, as I see it. In an RP mud, you are still responsible for your actions. Insulting an ot...