Search found 265 matches
- Thu Dec 15, 2016 7:56 pm
- Forum: Game Suggestions
- Topic: Petition - Delete or revise drunk code
- Replies: 13
- Views: 10133
Re: Petition - Delete or revise drunk code
I am a hiccuper after just one sip! That said, I would be for the visible echoes to be done away with. I like the idea of echoes for only the drunk person and something on the affect list so you know how long it will last. I also like the staggering! I think perhaps some sort of dexterity hit, or ma...
- Sat Nov 19, 2016 2:10 am
- Forum: General Discussion
- Topic: Voting link for topmudsites
- Replies: 16
- Views: 19111
Re: Voting link for topmudsites
Is there anything that confirms that you have placed a vote. I followed the link posted to vote, clicked the spot that said something like 'vote and enter', and was taken to the website. I never saw anything that said I placed a vote. I just want to make sure that I'm actually placing a vote! If I n...
- Sun Nov 13, 2016 1:54 am
- Forum: Bug Reporting
- Topic: Missing Exit
- Replies: 0
- Views: 6927
Missing Exit
Room 142933 - The Chondalwood is missing the NW exit. I can see no noticeable reason for there to be no NW exit.
Not a big deal, but it confused me for a little while!
Not a big deal, but it confused me for a little while!
- Thu Nov 10, 2016 1:20 am
- Forum: Implemented suggestions
- Topic: lower rescue for fighters
- Replies: 29
- Views: 26460
Re: lower rescue for fighters
The only downside to moving it that I can think of, is that it takes something away to work toward later. Games are not as much fun once there is nothing for you to work toward. I still think this skill should be moved, but think we should keep in mind that we have to leave some things at the higher...
- Wed Nov 09, 2016 10:14 am
- Forum: Implemented suggestions
- Topic: lower rescue for fighters
- Replies: 29
- Views: 26460
Re: lower rescue for fighters
I think at a minimum it should be lowered 10 levels from where it is now.
- Thu Nov 03, 2016 11:34 pm
- Forum: Implemented suggestions
- Topic: lower rescue for fighters
- Replies: 29
- Views: 26460
Re: lower rescue for fighters
I like this idea as well. My most recent character is a fighter. This game encourages grouping and it is frustrating to be grouped with a wizard or another squishy character and to not be able to do anything when they are getting torn to itty bitty bits.
- Thu Nov 03, 2016 10:18 pm
- Forum: Bug Reporting
- Topic: Not able to get shards at crystal formations
- Replies: 5
- Views: 8696
Re: Not able to get shards at crystal formations
It was a box in inventory that was keeping it from working. My only guess is that it thought I was trying to use the 'pick lock' skill maybe.
- Thu Nov 03, 2016 9:10 pm
- Forum: Bug Reporting
- Topic: Not able to get shards at crystal formations
- Replies: 5
- Views: 8696
Re: Not able to get shards at crystal formations
Isn't there normally a different echo though when it runs out of shards?
- Thu Nov 03, 2016 8:07 pm
- Forum: Bug Reporting
- Topic: Not able to get shards at crystal formations
- Replies: 5
- Views: 8696
Not able to get shards at crystal formations
I was going to collect shards today and at 3 different crystal formations, I keep getting the 'Huh?' message when I use the 'Pick' command. I tried with two different positive formations and one air formation. This worked just a couple of days ago. Yes, I was holding a pick that I have used before t...
- Sat Aug 27, 2016 4:06 pm
- Forum: Off-topic forums
- Topic: Birthday Time!
- Replies: 959
- Views: 529155
Re: Birthday Time!
Happy birthday Harroghty! Have a fabulous day!
- Mon Aug 01, 2016 4:31 pm
- Forum: Off-topic forums
- Topic: We Appreciate Mele
- Replies: 20
- Views: 23127
Re: We Appreciate Mele
Ever since I started playing this game, you have been a fixture in my game. Either through playing with one of your characters, or through some of the awesomeness you bestow upon everyone as a staff member. You helped me learn the game, and pointed me in the right direction when I was screwing thing...
- Wed Jul 27, 2016 1:06 am
- Forum: General Discussion
- Topic: Player Status
- Replies: 1146
- Views: 786452
Re: Player Status
Hey guys. I won't have the same amount of play time that I used to, but I will be back for a while. It is good to see some familiar faces!
- Mon Feb 03, 2014 12:56 am
- Forum: Resolved Bugs
- Topic: No sitting allowed?
- Replies: 1
- Views: 2149
No sitting allowed?
Room 5510 Mystra's shrine in Tantras. Tried to use the sit command several times and got no result. The rest command works just fine. just seemed odd to me. <100%hp 100m 100%mv> sit <100%hp 100m 100%mv> sit A Torman man-at-arms walks in from the west. <100%hp 100m 100%mv> <100%hp 100m 100%mv> stand ...
- Thu Jan 02, 2014 5:28 pm
- Forum: Game Suggestions
- Topic: Level Information
- Replies: 3
- Views: 3118
Re: Level Information
I like this idea! Especially when you have characters of a lower level and one training session can deplete you of your xp. It helps to be able to build it up and it would be handy to know how much you have.
- Thu Jan 02, 2014 5:26 am
- Forum: General Discussion
- Topic: Character descriptions
- Replies: 0
- Views: 1853
Character descriptions
From the DESCRIPTION help file: The DESCRIPTION command puts you into an editor to edit your long character description (what people see when they look at you). Your description SHOULD: * Describe what your character looks like (e.g., facial features, hair and eye colour, build and dimensions, ident...
- Fri Dec 27, 2013 6:07 pm
- Forum: General Discussion
- Topic: Player Status
- Replies: 1146
- Views: 786452
Re: Player Status
I have had something come up and will not be able to log regularly for at least a few more days. I have access though so if you need me for something urgent PM me and I will see what I can do.
- Fri Dec 06, 2013 3:50 am
- Forum: Off-topic forums
- Topic: Happy Holidays!
- Replies: 13
- Views: 8469
Re: Happy Holidays!
Mele wrote:It's that time of year! May whatever holidays you celebrate be wonderful, and your new year bring new beginnings!
I volunteer to babysit! Bring him over immediately! So cute!
- Mon Dec 02, 2013 6:11 pm
- Forum: Game Suggestions
- Topic: Authing names
- Replies: 2
- Views: 2614
[COMMAND] Search option for FINGER command
Tamryn and I were looking over a name the other day and thought it would be helpful to the process if we had a way to compare the name we are looking at to names already in game. If the finger command could be expanded maybe so that FINGER VIV* would return all names starting with viv.
- Thu Nov 28, 2013 10:43 pm
- Forum: Game Suggestions
- Topic: Buying or training from allied temples
- Replies: 11
- Views: 7083
Re: Buying or training from allied temples
I'm of the mind that I don't like everything being made available to everyone. Just adds a little something to have something that you will not see on every character in game. Most temples have places and things that are open to everyone as well as places and things that are faith restricted. If you...
- Sat Nov 16, 2013 1:14 pm
- Forum: Game Suggestions
- Topic: More aliases
- Replies: 9
- Views: 7309
Re: More aliases
Me too please! I run out on all of my characters, not just wizards. though it is worse for them.