Search found 42 matches

by Elerian
Sun Jun 09, 2024 12:18 pm
Forum: General Discussion
Topic: Aaaand......
Replies: 17
Views: 8245

Re: Aaaand......

Thank you!
by Elerian
Mon May 20, 2019 9:16 am
Forum: Events
Topic: Selunite Summons
Replies: 4
Views: 5083

Re: Selunite Summons

Don't really have a dog in this fight, but is it fair to hold it only one hour from another event on the same day?

viewtopic.php?f=72&t=23337
by Elerian
Wed Apr 24, 2019 4:02 am
Forum: Resolved Bugs
Topic: Item Miscategorization: fancy dangling earrings
Replies: 1
Views: 4445

Item Miscategorization: fancy dangling earrings

Don't know if its a bug or a feature? Item: fancy dangling earrings On Wear: You realise that you are not proficient in using padded armour, and will be clumsy while wearing fancy dangling earrings. You wear fancy dangling earrings on your ears. Affected: Spell Failure: 5% Item examination: It is in...
by Elerian
Sun Nov 26, 2017 1:17 pm
Forum: Resolved Bugs
Topic: Prog Bypass - Bookcase
Replies: 1
Views: 2903

Prog Bypass - Bookcase

In the library there is a visible 'hidden' entrance. If you type the full keyword you get blocked. but if you deviate with just 'boo' or even 'bookcas' it allows you to pass. Library S-Landing Other exits:Bookcase This large room is completely surrounded in book cases. Many of the cases are extremel...
by Elerian
Thu Nov 02, 2017 7:19 am
Forum: Game Suggestions
Topic: Max level for ECL races
Replies: 81
Views: 98890

Re: Max level for ECL races

Was just wondering if there was any updates on this?
by Elerian
Tue Oct 03, 2017 12:56 pm
Forum: Game Suggestions
Topic: Kobolds
Replies: 6
Views: 6798

Re: Kobolds

I agree. Bring the kobolds!
by Elerian
Sat Dec 17, 2016 4:42 pm
Forum: Game Suggestions
Topic: Amending Awkward Group Interactions: Thieves
Replies: 7
Views: 6549

Re: Amending Awkward Group Interactions: Thieves

The reverse is you're always at a penalty when moving while hidden/sneaking resulting in everyone (mobs included) running a spot/listen check against your skill, which I doubt the intent is make you roll for every step you take. I'd rather take the penalty to skulk around a non grouped target then t...
by Elerian
Sat Dec 17, 2016 4:25 pm
Forum: Game Suggestions
Topic: Amending Awkward Group Interactions: Thieves
Replies: 7
Views: 6549

Re: Amending Awkward Group Interactions: Thieves

I for the life of me, do not understand why the current implementation evolved into the way it is now. Why can't a rogue follow a person walking in sneak/hide mode. There is no precedent (that I can think of) in Tabletop, nor for the first decade or so of the mud to invoke this change. Jog/Run/Fly I...
by Elerian
Sat Nov 12, 2016 12:14 pm
Forum: Stories from the Forgotten Kingdoms
Topic: Spontaneous RP event - Judging a Necromancer
Replies: 4
Views: 7149

Re: Spontaneous RP event - Judging a Necromancer

Come now you don't really believe that?
by Elerian
Fri Nov 11, 2016 4:49 pm
Forum: Stories from the Forgotten Kingdoms
Topic: Spontaneous RP event - Judging a Necromancer
Replies: 4
Views: 7149

Re: Spontaneous RP event - Judging a Necromancer

Lystianna says 'Besides, these lands are legally controlled by the city of Waterdeep.'
Half a continent away? tsk. tsk.

Great log though!
by Elerian
Fri Nov 11, 2016 4:41 pm
Forum: Stories from the Forgotten Kingdoms
Topic: Judging a Necromancer - Aftermath
Replies: 1
Views: 3275

Re: Judging a Necromancer - Aftermath

Good log. I love to see the humanity come out from complex characters that may not fall so clearly on the good side of the scale.
by Elerian
Wed Nov 09, 2016 3:01 am
Forum: Implemented suggestions
Topic: lower rescue for fighters
Replies: 29
Views: 26459

Re: lower rescue for fighters

Meatshielding is core to the class. The sooner the better. Even if available pre level 10. Let them have some ranks trained to help foster grouping during the lowbie dungeons and quest areas.
by Elerian
Mon Nov 07, 2016 4:14 am
Forum: General Discussion
Topic: Advertise or Die 3.0
Replies: 889
Views: 506695

Re: Advertise or Die 3.0

So with the end of the year coming and the holidays right around the corner, now would be a good time to submit a player review of Forgotten Kingdoms, especially if you haven't done so before. These player reviews can be the decision point for someone to give the mud a shot. Some tips to get the bal...
by Elerian
Fri Nov 04, 2016 4:17 am
Forum: Game Suggestions
Topic: Help file for deity symbols
Replies: 7
Views: 8926

Re: Help file for deity symbols

Try asking that person IC? It opens up a conversation to be had IC and creates more RP.
by Elerian
Thu Nov 03, 2016 5:07 pm
Forum: General Discussion
Topic: Advertise or Die 3.0
Replies: 889
Views: 506695

Re: Advertise or Die 3.0

Broke into first. With a nice lead of 4 votes. All you Conus people keep carrying the torch. Wake up and vote!
by Elerian
Mon Oct 31, 2016 3:57 pm
Forum: Game Suggestions
Topic: Kismet Costs for Rogues, Thieves and Bards
Replies: 9
Views: 7856

Re: Kismet Costs for Rogues, Thieves and Bards

Thieves, I think, do tend to be fairly easy to RP as far as personality, background, etc. go. However, I do see lots of thieves produced and a fair number of those I have observed have some sort of not insignificant issues in playing the class within FK's rules. Some examples: Hide is not invisibil...
by Elerian
Mon Oct 31, 2016 6:04 am
Forum: Game Suggestions
Topic: Kismet Costs for Rogues, Thieves and Bards
Replies: 9
Views: 7856

Re: Kismet Costs for Rogues, Thieves and Bards

I disagree. If its griefing you're concerned about, I think we do a pretty good job of self regulating. It's hard enough we have to deal with the kismet gate that may shy away people with the intention of rolling a rogue. I am vehemently opposed to the 500 check to become guilded. Rogues are notorio...
by Elerian
Fri Oct 28, 2016 4:59 pm
Forum: General Discussion
Topic: Riposte?
Replies: 9
Views: 13904

Re: Riposte?

I am also curios about this. I have heard others say that after months or years of playing they have yet to see one skill up in it. I know the Mobs can riposte quite well, but I haven't been able to test it out.
by Elerian
Sun Sep 18, 2016 7:31 pm
Forum: General Discussion
Topic: Funny moments!
Replies: 522
Views: 374409

Re: Funny moments!

Trying a new format here so please bear with me. Anyway I title this clip: Always check the pockets...
by Elerian
Tue Aug 09, 2011 6:02 pm
Forum: Game Suggestions
Topic: Gameplay - Training Costs (Experience/Coins)
Replies: 19
Views: 9935

Re: Gameplay - Training Costs (Experience/Coins)

I cant agree more with you. How much more roleplay and interaction would be available if you didnt have to worry about the grind. People would be more prone to seek out and initiate RP rather than sacrificing hours spam training. I know whenever I log I have a general 4 hour window. In that 4 hours ...