Search found 20 matches

by Neriadin
Tue Sep 18, 2007 7:25 am
Forum: World
Topic: 4th Edition Forgotten Realms
Replies: 41
Views: 28301

Any new author who contributes to WOC worlds can tell you that they are pretty much told by WOC what their plots will contain. Although the writer may argue a point or two, the bottom line is that WOC gets what they want. Established authors get much more leeway in what they do, but still get "...
by Neriadin
Tue Sep 18, 2007 5:46 am
Forum: General Discussion
Topic: Leaving Waterdeep
Replies: 43
Views: 19716

Well, I recently went on a little jaunt under Waterdeep to help out with a quest. I spent about 20 plat more on repairs than I was able to pick up and sell when all was said and done. On the positive side though, The RP alone made it a fair trade. In addition, I earned enough XP to level and managed...
by Neriadin
Tue Sep 18, 2007 5:15 am
Forum: Events
Topic: Waterdeep Contest!
Replies: 27
Views: 16841

Frankkin certainly qualifies to run for "the most turned down" category.
by Neriadin
Thu Sep 13, 2007 6:56 am
Forum: General Discussion
Topic: PG-13 Clarification and Other Stories
Replies: 65
Views: 29966

Fascinating. I thought for sure anyone reading my previous post would realize I was discussing something other than violence. Regardless, my workplace was the USMC, so killing was part of the job. Guess that makes me a retired killer?
by Neriadin
Thu Sep 13, 2007 5:06 am
Forum: General Discussion
Topic: PG-13 Clarification and Other Stories
Replies: 65
Views: 29966

I believe the issue of "how far to go" in a public RP is summed up in the rules as follows: "Anything that is considered unacceptable in the normal workplace can be considered unacceptable in public on Forgotten Kingdoms." I believe that standard was also implied in the private R...
by Neriadin
Thu Sep 13, 2007 4:06 am
Forum: General Discussion
Topic: Reflections about stealing
Replies: 119
Views: 53240

I believe we are in agreement, Kregor. I know I did not provide a long list of exceptions, but the ones you provided helped to increase that list. I believe that if it is poor RP to steal something, then it should not be stolen. As noted in the preceding post, it is also good RP to promote the decep...
by Neriadin
Wed Sep 12, 2007 12:50 pm
Forum: General Discussion
Topic: Reflections about stealing
Replies: 119
Views: 53240

Whatever happened to the individual character's responsibility for the safekeeping of their belongings? There are PLENTY of warnings in game that remind players to act responsibly because there are thieves about. Let me put this into IRL perspective a moment. I park on the street in downtown Detroit...
by Neriadin
Thu Jun 28, 2007 4:39 am
Forum: General Discussion
Topic: Your PC's Favorite Movie?
Replies: 25
Views: 14645

Heartbreak Ridge: Just don't bore me!
by Neriadin
Tue Jun 05, 2007 5:12 pm
Forum: General Discussion
Topic: Speaking with the dead.
Replies: 33
Views: 16297

Such an idea would dramatically decrease the amount of people that can be contacted when you are dead.
by Neriadin
Tue Jun 05, 2007 1:02 pm
Forum: General Discussion
Topic: Possible change to 'Help Alignment?'
Replies: 8
Views: 5357

Host creature? Didn't we do away with those?
by Neriadin
Thu May 31, 2007 12:38 pm
Forum: General Discussion
Topic: Tabletop measurement (inches/centimeters)
Replies: 1
Views: 1909

Perhaps it will help to know that DnD measurements are in imperial scale rather than metric scale.
by Neriadin
Thu May 31, 2007 4:27 am
Forum: General Discussion
Topic: Immortal Conduct
Replies: 41
Views: 22112

This is in response to Lukon's post above. There's one problem with the idea that evil is expected to eventually lose. The problem is that it is not expected to happen in the lifetime of any mortal. Evil will destroy all that is good before it turns its attention upon itself and destroys all that is...
by Neriadin
Wed May 16, 2007 2:38 pm
Forum: General Discussion
Topic: Component Wars
Replies: 35
Views: 16721

Reganomics (supply-side economics) means a drastic overhaul of the economics code. Although it would make it quite expensive to hoard all of a given item by purchase alone, it still would not completely solve the "hoarding problem" because the number of any given object in game is finite.
by Neriadin
Tue May 15, 2007 5:38 am
Forum: Game Suggestions
Topic: Description Request
Replies: 19
Views: 11084

Perhaps Lord K would like to see us all just play dead....then we'd all be in his realm, right? Hmmmm...is that truth or irony? :wink:
by Neriadin
Mon May 14, 2007 2:27 pm
Forum: Game Suggestions
Topic: Description Request
Replies: 19
Views: 11084

I agree with the "pet peeves" listed so far and I hope none will take offence or umbrage to anything said here in the spirit of constructive criticism. There are several descriptions out there that scream "help me" when I read them. Most have some pretty good, creative, ideas in ...
by Neriadin
Sat May 12, 2007 3:42 pm
Forum: World
Topic: Reacting to Orcish RP
Replies: 48
Views: 28545

One other point to consider. The Drow attitude of superiority would probably have them using the orcs as "cannon fodder" or worse, slaves.
by Neriadin
Thu May 10, 2007 1:27 pm
Forum: General Discussion
Topic: Amulets of communication
Replies: 28
Views: 14796

Dalvyn wrote: If I had to answer the question "What is your number one pet peeve when you are roleplaying with someone?", I would definitely answer that what I hate the most is when people seem to not be paying attention to the roleplay. If someone is slow to answer, I can't help but thin...
by Neriadin
Sun Apr 15, 2007 11:14 pm
Forum: General Discussion
Topic: additions to examin
Replies: 14
Views: 7974

Perhaps, gentlemen, you will consider the quandry of a woman's purse. The contents surely take more volume than is indicated by the size of the purse. Getting thwapped in the head with a purse also indicates the weight of such items exceeds the capability a mere leather strap to support.
by Neriadin
Fri Apr 13, 2007 11:39 pm
Forum: General Discussion
Topic: Stats
Replies: 61
Views: 32267

First, I'd like to address what Leohand was talking about in the creation of low statistics. Playing a low-stat character can be both fun and quite challenging. I would prefer to start with all my stats at 3 and have more points to allocate in creation. That would allow a player to create the gruff ...
by Neriadin
Fri Apr 13, 2007 7:02 pm
Forum: General Discussion
Topic: Sleeping in heavy armour
Replies: 6
Views: 4660

Sleeping in a combat zone

Personally, when sleeping in a combat zone, my kevlar is strapped on loosely as is my bodyarmour. One never knows when the next firefight or mortar attack will come. If I caught one of my Marines dropping their gear, they were guaranteed to remember the experience. That being said, a player who slee...