Search found 23 matches
- Mon Feb 25, 2008 12:00 am
- Forum: Game Suggestions
- Topic: [COMMAND]Retreat
- Replies: 20
- Views: 10295
- Wed Feb 20, 2008 11:45 pm
- Forum: General Discussion
- Topic: Pick Lock
- Replies: 8
- Views: 4820
I wanted to know if Pick Locks could be changed slightly. Pick lock open pick lock closed This is so one might lock the door behind them and be less likley to get caught in the act. Just going through the forums and thought that this thread could use a bump for exactly what Cret is trying to convey...
- Wed Feb 20, 2008 8:01 am
- Forum: General Discussion
- Topic: Sneak
- Replies: 1
- Views: 1827
I agree that something should be done concerning the sneak skill. I was tucked away in one of my favorite hideouts, when all of a sudden a NPC yelled saying they found me, and after interacting for a while, an authority figure showed up in attempt to peacefully arrest me. As they were walking toward...
- Tue Feb 19, 2008 11:30 pm
- Forum: General Discussion
- Topic: Waterdeep gates
- Replies: 13
- Views: 7441
The Watch found them, and tried to bring them in for questioning, which they made quite difficult. It was a cool RP experience for all involved, I think. It might have been a one-in-a-million, but it happened. Oh yeah, evading the law baby! Seriously though, that really was beautiful. I would never...
- Thu Feb 07, 2008 4:52 pm
- Forum: Game Suggestions
- Topic: Interactive Poses
- Replies: 13
- Views: 7481
- Tue Apr 05, 2005 6:44 pm
- Forum: World
- Topic: Speaking in common as a dwarf.
- Replies: 32
- Views: 13689
Accents
I believe this was brought up before, but never heard the results, and now can't find the string. But I was wondering if all races had to use accents when they speak in their own language. Like if a dwarf spoke in dwarven, would the player still have to type: say Ah t'ink Ah'm gonna head on up from ...
- Sat Apr 02, 2005 5:50 am
- Forum: General Discussion
- Topic: Taking blows
- Replies: 6
- Views: 4444
Taking blows
I've been wanting to show off in fights, by not fighting back and just dodging their blows, instead of using parry also. I'm wondering if we could turn parry and dodge on or off. So that if we just wanted to parry, we could. Or just dodge. Or neither. I've been in a situation as a fighter where I wa...
- Wed Mar 30, 2005 11:07 pm
- Forum: General Discussion
- Topic: Poison
- Replies: 10
- Views: 5690
That is the only reason I can see why not to give back to characters what they loss due to a crash, or stupid mistake that leaves the person with their jaw on the floor when they realized what happened. That in order for it to be fair, it would have to be done for everyone. And I wouldn't wish that ...
- Wed Mar 30, 2005 1:01 pm
- Forum: General Discussion
- Topic: Poison
- Replies: 10
- Views: 5690
Poison
Eearly in the day, on March 29th Rhiel and I were in the Old school of wonder, hunting demons. One demon in particular would poison the party, constantly. And in the heat of battle, we dropped everything in our inventories due to the poison. My backpack full of items I need to complete quests, a rar...
- Mon Mar 21, 2005 2:30 am
- Forum: World
- Topic: Roleplaying silence
- Replies: 2
- Views: 2978
Roleplaying silence
Today, I caught wind of a guy complaining that I didn't roleplay stealing from him while he was meditating, therefore he had no clue he had just gotten robbed. I might be wrong, but I honostly believe that I roleplayed my part perfectly. I snuck in quietly, made my heartbeat stay calm, slowly pulled...
- Mon Dec 01, 2003 12:05 am
- Forum: World
- Topic: Religion and Race Enemy
- Replies: 4
- Views: 3098
Religion and Race Enemy
Some religions are ordered to hunt down certain races. Moradin, orcs. Malar, elves. Etc, etc. I was wondering if it would make sense to anyone else if the "Race Enemy" in your score would be filled with the particular race your religion hunts/kills automatically upon entering the religion....
- Tue Nov 18, 2003 4:16 am
- Forum: World
- Topic: Roleplaying the following of a diety
- Replies: 11
- Views: 5386
Aklen wrote: Generally, the Priest characters on the mud are the deities connection to the rest of the world. They determine the worth of a follower, decide upon a quest, or any number of other various things. So, is it possible for *any* priest to be able to determine if a person is worthy of joini...
I think that casting bless upon a person would be asking your deity to put his/her blessing upon the target. If that were the case, wouldn't the deity be the one to choose if his/her blessing should be laid upon the target? Sure you could attempt to bless a follower of Cyric if you're a follower of ...
- Tue Oct 21, 2003 5:51 pm
- Forum: World
- Topic: The Reaction of Faiths
- Replies: 4
- Views: 4082
Are you proposing that we have faction points? When one side goes higher, the opposite of that side would go down. You help a follower of Gond, your Gond faction points would raise 10 points, or so. All the while, your Talos faction points would drop 15 points. If this were implemented, it would ser...
- Tue Oct 21, 2003 7:35 am
- Forum: General Discussion
- Topic: Slip
- Replies: 33
- Views: 15455
Slip
Just so you all know, I was using a backpack as an example. However, there are many times that a thief will see someone with a container and curiousity will get the best of him. But upon stealing the container, he finds out that its contents has no value to him whatsoever, but could very well have m...
- Sun Oct 19, 2003 8:05 am
- Forum: General Discussion
- Topic: Slip
- Replies: 33
- Views: 15455
Slip
I propose a skill that would be the opposite of steal. I've done a search and came up empty, but that doesn't mean it hasn't been discussed. But doing this will create a thread just for those wondering about what everyone has to say on the matter in the future. Syntax: slip <item> <victem> If the ro...
- Sat Oct 18, 2003 10:38 pm
- Forum: World
- Topic: Thieves-Concentration
- Replies: 5
- Views: 4925
Because I read the help file to concentration, I never bothered training it. I really do think thieves everywhere could find it most usefull if it were a skill that affected you for a time, but without you knowing when it has ended (like sneak, or hide). If concentration meant staying hidden better,...
- Tue Oct 14, 2003 6:32 am
- Forum: General Discussion
- Topic: Cloaks
- Replies: 12
- Views: 6018
Cloaks
This is something that I wondered about for years, even on the previous Mud that I played. I did a search to see if anything like this had been brought up on this forum, but came up empty handed, so I decided to run with it. If it has been mentioned, please just redirect me to that thread. I think i...
- Mon Oct 13, 2003 9:15 pm
- Forum: General Discussion
- Topic: Character Theme Songs or Theme music
- Replies: 376
- Views: 276847
Theme Song
Well... given my characters full attitude, nature, and of course...profession... only one song resinates in my head to say is worthy of being Saiden's theme song... it is Prison Bound, by Social Distortion That'll have to work until someone writes a song with the theme of "Still Locked Up"...