Search found 162 matches

by Tobias
Sat Dec 08, 2012 8:54 pm
Forum: Game Suggestions
Topic: Dwarven starting area
Replies: 6
Views: 4225

Dwarven starting area

Looking at the dwarvn starting area and the surrounding zone all items are sized small. Since they are put at medium perhaps that can be changed so they will have properly fitting armour and weapons for sale. :P
by Tobias
Thu Jul 10, 2008 7:31 pm
Forum: Game Suggestions
Topic: [SKILL] Diversion
Replies: 15
Views: 7843

Re: [SKILL] Diversion

With spot and such in I'd want truesight to not see hidden since it's not in it's d20 and previous incarnations of its list of things it shows <.<
by Tobias
Thu Jul 10, 2008 7:23 pm
Forum: Game Suggestions
Topic: [FEAT] Slippery Mind
Replies: 1
Views: 2204

Re: [FEAT] Slippery Mind

Wouldn't this fall under the special skills they'd get or was it just one of the perks of the class as they gain in level it's been awhile! Do thieves get the extra feats and such?
by Tobias
Fri May 23, 2008 8:54 pm
Forum: Game Suggestions
Topic: Weapon Finesse
Replies: 13
Views: 8213

Re: Weapon Finesse

and daggers to I hope!
by Tobias
Thu May 22, 2008 6:58 am
Forum: Game Suggestions
Topic: Swap
Replies: 4
Views: 3740

Re: Swap

it would be cool if they had a command to set whichever is your main hand for that character so it could dictate what is your main weapon and offhand while if you are dexterous of hand and such you could be ambidexterous but still set your prominent hand <.<
by Tobias
Sun May 11, 2008 2:52 pm
Forum: Game Suggestions
Topic: [Spell] Permenancy
Replies: 7
Views: 5221

Re: [Spell] Permenancy

Wouldn't enchant weapon fall under the spells being able to be made permanent? It would be able to make some of those unique mundane weapons magical even if it wasn't a powerful magical weapon.
by Tobias
Sun May 11, 2008 2:48 pm
Forum: General Discussion
Topic: Mounted Combat Revision Possible?
Replies: 11
Views: 6795

Re: Mounted Combat Revision Possible?

hmm. During the joust other heavily armored people where dodging quite a bit. My last run with dalente ended with me getting hit more in the end. Sometimes it also comes across the weapon skills/2nd 3rd etc.. compared to the others. I am unsure totally though :?:
by Tobias
Sun May 11, 2008 1:23 am
Forum: Events
Topic: [EVENT] Joust of Peace
Replies: 13
Views: 9118

Re: [EVENT] Joust of Peace

hehe least mine had four feet! RAona's was total owl chocobo! but it was grand fun! thanks for setting it up Harroghty! 8)
by Tobias
Tue Mar 04, 2008 2:33 am
Forum: World
Topic: Druids of Malar
Replies: 19
Views: 17067

I think what he means is. Druids of Malar are still druids and there are the more darker beasts that would bond and join up with malarite rangers/druids. Worgs and wyverns and such. More than just malarites hunt animals for sports. I think it would make sense for them to have animal empathy just use...
by Tobias
Sun Mar 02, 2008 6:10 pm
Forum: Game Suggestions
Topic: [SKILL] Snoop
Replies: 24
Views: 15021

Thats why bards lack in combat prowess. Any bard if you put it into DnD statistics can have just as many slots in sneak and hide yes. Also in listen, spot and sleight of hand. When it comes to information gathering this is what a bard does. Thieves can do it as a side effect of them being able to ge...
by Tobias
Sun Mar 02, 2008 5:43 pm
Forum: Game Suggestions
Topic: [SKILL] Snoop
Replies: 24
Views: 15021

I think bards should be able to do this as well. The bard class is basically a modified rogue class that was made to be a jack of all trades. Also for most people to pass information from one place to the next and gather information. What better way for a bard than to snoop?
by Tobias
Wed Feb 27, 2008 9:41 pm
Forum: General Discussion
Topic: Smithing and metal quality/condition?
Replies: 16
Views: 12326

Thanks Kelemvor!
by Tobias
Wed Feb 27, 2008 4:50 pm
Forum: Game Suggestions
Topic: [COMMAND] Join
Replies: 9
Views: 5680

This could easily be the assist command like most other muds have instead of auto assisting. I wish there was a manual assist command so I can turn off auto assist and not have to worry when i type kill <blah blah> and attack the wrong one. I have had quests as have quite a few others due to assisti...
by Tobias
Wed Feb 27, 2008 5:47 am
Forum: General Discussion
Topic: Smithing and metal quality/condition?
Replies: 16
Views: 12326

Hey KElemvor What about the thing with smelting metal ores? Does it rely on the mining skill of the person mining the metal ore that dictates metal or becoming elven or adamantine for elves and drow or is it a random smelt check that deems you have to have it at X or greater level if it's a chance t...
by Tobias
Tue Feb 26, 2008 4:08 am
Forum: General Discussion
Topic: Smithing and metal quality/condition?
Replies: 16
Views: 12326

I also had a question about smelting..my elf has smelted some metal ore and all he gets is titanium? Does my skill level have to be a certain point to make elven metal?
by Tobias
Wed Feb 20, 2008 10:01 pm
Forum: General Discussion
Topic: [Trade] Setting gems into things other than jewelery..
Replies: 1
Views: 2113

[Trade] Setting gems into things other than jewelery..

I think being able to set gems into weapons and armour would be grand! I was just bringing this forward to see what others thought! You could perhaps have the choice to either gaining the ability to set a craftsmans seal or a gem whenever making an item!
by Tobias
Tue Feb 19, 2008 4:42 pm
Forum: Game Suggestions
Topic: [Barbarians]Totem Channeling?
Replies: 15
Views: 7999

I think thats why she stated they could easily be made to be a barbarian classes or lodges for them all not just rashemi. Which I could see I think it would be a bit flavorful although someo f the benefits of them would be useless unless trip and such is put in until then!
by Tobias
Mon Feb 18, 2008 7:25 pm
Forum: General Discussion
Topic: High Levels in...
Replies: 11
Views: 6986

High Levels in...

I noticed this a bit more frequently now and then, but high level characters going into low level places and such. While they stay there for quite a long while just to as most call it 'favor whoring' or money farming within. I have seen some lower levels go there and they see a high level person so ...
by Tobias
Tue Feb 12, 2008 5:00 pm
Forum: Game Suggestions
Topic: Trading Post?
Replies: 10
Views: 6544

Hmmm I like the way Kelemvor outline it seems cool! Spread them all over and each having a different theme? I could see one up in Settlestone since they did export metal ore to other cities for one of there main income I think!
by Tobias
Sun Feb 10, 2008 7:59 pm
Forum: Game Suggestions
Topic: Trading Post?
Replies: 10
Views: 6544

aye, The whole idea behind the trading post as well was also to have an outlet and a more ic way for them to earn coins. You can trade or you can all out sell the item. I could see if you hand an item over and if you set the place up like a pc shop so when you hand the item over it gets moved over t...