Search found 56 matches
- Wed Jun 25, 2014 12:32 am
- Forum: Resolved Bugs
- Topic: Tempus Undead Waterdeep
- Replies: 4
- Views: 4054
Re: Tempus Undead Waterdeep
It has happened to me before on an alt, Tried fighting the vampire but was losing too much so I fled, the other mobs in the room started attacking the vampire when I did and they kept fighting after I left. this was maybe 2 months ago that this happened too me. Just figured the undead were coded lik...
- Tue Apr 15, 2014 6:30 am
- Forum: Implemented suggestions
- Topic: Supp resurrection faith fail?
- Replies: 4
- Views: 7503
Supp resurrection faith fail?
So I was playing my maskarran doing some roguey things all sneaky like but was then spotted by npc's whom after multiple attempts to flee only to run into other npcs met an untimely end. So I supplicated for a resurrection seeing as no one the character knew was online or able to assist. After a bre...
- Sat Mar 22, 2014 1:36 am
- Forum: Events
- Topic: The Adventurer's Guild Post!
- Replies: 88
- Views: 81837
Re: The Adventurer's Guild Post!
Evils can enter Waterdeep but not all Evils *Looks towards Namic* I would like Zhentil Keep to have one as well.
*should read forum completely through before posting *
Yes I think this is a marvilous idea same as others it seems we reach "end game" and then not much else going on.
*should read forum completely through before posting *
Yes I think this is a marvilous idea same as others it seems we reach "end game" and then not much else going on.
- Sat Mar 22, 2014 1:32 am
- Forum: General Discussion
- Topic: Fleeing
- Replies: 3
- Views: 3426
Fleeing
One of my characters was exploring and came across a challanging creature. Before the encounter I was at you are about half-way towards your next level. After several rooms of fleeing I am now only over a third of the way to your next level. Does Fleeing cause loss in xp?
- Tue Mar 18, 2014 3:10 am
- Forum: Events
- Topic: Loviatar Event!
- Replies: 10
- Views: 7174
Re: Loviatar Event!
Namic Du'Liir afraid of nought shall attempt attendance.
- Tue Mar 11, 2014 7:05 am
- Forum: General Discussion
- Topic: Curious on hours
- Replies: 23
- Views: 15522
Curious on hours
So was looking through my characters and how much I have played them... The Most played character I presume to have has 1569 hours. How about the rest of you, just curious.
- Sat Feb 22, 2014 5:01 am
- Forum: General Discussion
- Topic: Encumbrance
- Replies: 9
- Views: 6404
Re: Encumbrance
Similar Issue have a drow medium load, 100% stam cannot move from the room she is in only repsonce I get is your too exhausted.
- Fri Feb 21, 2014 4:17 am
- Forum: Bug Reporting
- Topic: weaponsmithing
- Replies: 1
- Views: 2959
weaponsmithing
SO I set out to help a player make a pick for mining. get my metal all the same time. get my coin for the raw materials. type out the command construct weapon Pick copper medium and construct weapon Pick mithril medium. The problem is I get the echo You don't know of a weapon called 'pick' and as su...
- Fri Feb 21, 2014 2:27 am
- Forum: Bug Reporting
- Topic: Broken Horse
- Replies: 8
- Views: 9224
You can't mount that!
SO with the new riding code change seems the riding spiders might be affected in a negitive way?
A giant riding spider moves about on eight legs here.
You can't mount that!
A giant riding spider moves about on eight legs here.
You can't mount that!
- Sat Feb 08, 2014 12:18 am
- Forum: Game Suggestions
- Topic: Adding Heal Level
- Replies: 6
- Views: 4815
Re: Adding Heal Level
I am in agreeance, I have lost quite a few levels due to level drain on one character or anouther. I think some change needs to happen because level drain it does hurt but serves a purpose in a way. I think making npc priests being able to cast it would be wonderful.
- Tue Feb 04, 2014 2:27 am
- Forum: General Discussion
- Topic: Odd faith items
- Replies: 0
- Views: 1832
Odd faith items
So sitting here looking at the items I have gotten from supplication on my priest of Moradin. Two make sense but the last one. It does not seem to have a purpose or any actual use? Maybe I am missing something. Guess I am asking some insight here?
- Sat Jan 25, 2014 12:38 pm
- Forum: Game Suggestions
- Topic: updates
- Replies: 1
- Views: 1819
updates
Perhaps I am just not aware of where to look, but sitting here meditating and waiting a few updates happened. What they updated I have no idea. I understand if it is a bug issue it is normally posted in the post reguarding it if it is fixed. Not to add more to the work load of the builders or coders...
- Tue Jan 21, 2014 6:29 am
- Forum: Confirmed Bugs
- Topic: Dismissal Not working?
- Replies: 5
- Views: 8302
Dismissal Not working?
You begin to chant. A barbazu ducks under Djibrill's slashing attack. An earthstone glows briefly. A starstone glows briefly. a barbazu seems unaffected by your spell. A barbazu ducks under Djibrill's slashing attack. A demon who should fall under the correct credentials to be affected by the spell ...
- Sat Jan 11, 2014 10:02 am
- Forum: Resolved Bugs
- Topic: merchant is out of stock
- Replies: 3
- Views: 3046
merchant is out of stock
a black onyx gem in A small cave. a black onyx gem in A small cave. a black onyx gem (4) in An attic above the loft. a black onyx gem in Luggage storage. a black onyx gem in Luggage storage. a black onyx gem (703) in A Massive Cavern. a black onyx gem carried by Frem. a black onyx gem carried by Xed...
- Wed Dec 11, 2013 3:35 am
- Forum: General Discussion
- Topic: Forced teaching?
- Replies: 3
- Views: 2786
Re: Forced teaching?
Of course I wouldn't expect a full training as best they could.
- Tue Dec 10, 2013 3:59 am
- Forum: General Discussion
- Topic: Forced teaching?
- Replies: 3
- Views: 2786
Forced teaching?
So I've been pondering for a while, It has been done for centuries. Capturing and forcing opponents and enemys to teach their trades their secrets. So if it were to be rp'd out what would the general ruling be? For instance baddie captures goodie tortures keeps kidnapped w/e untill they do as demand...
- Sat Nov 16, 2013 10:42 pm
- Forum: General Discussion
- Topic: Finding items left behind
- Replies: 3
- Views: 2871
Re: Finding items left behind
Thank you for your help.
- Sat Nov 16, 2013 10:07 pm
- Forum: General Discussion
- Topic: Finding items left behind
- Replies: 3
- Views: 2871
Finding items left behind
So wandering through the Underdark and come across items left behind. Alot of things that wouldnt be just left behind on purpose what is the general rule as to items left behind? 30 minutes as if you take a item from a person, leave it be, or finders keepers?
- Sat Sep 21, 2013 3:42 pm
- Forum: Resolved Bugs
- Topic: killmode stun not working?
- Replies: 1
- Views: 1889
killmode stun not working?
Rasoun joins the battle! You say, OOC, 'I am' Your crush deftly shreds a metal dummy's chest. A metal dummy is DESTROYED! As the dummy falls, its armour crumbles to dust. You blink. Your killmode is: stun You say, OOC, 'You blink.' Helping a young mage in the Halls of Wonder. The two helpers myself ...
- Sat Sep 21, 2013 3:03 pm
- Forum: Bug Reporting
- Topic: carts losing items while stabled
- Replies: 1
- Views: 2807
carts losing items while stabled
The previous time I opened and looked into my wooden smiths cart the list of items filled most of the screen. Today when I looked into it the list only took up maybe 15% of the screen. I dont have any logs so this is more off of assumption.