Search found 167 matches

by Skeas
Mon Jun 21, 2010 2:11 pm
Forum: General Discussion
Topic: Instead
Replies: 10
Views: 5732

Re: Instead

Do remember that in a D&D campaign, dates are set between x amount of people to do y activity. Why does everything have to be so spontaneous? Talk to a group of people who log at similar times and PLAN to do something! It'll be fun. WoW raids are planned weeks/months in advance, you know?
by Skeas
Mon Jun 14, 2010 6:54 am
Forum: Game Suggestions
Topic: Flamestrike's Damage Types
Replies: 1
Views: 1979

Re: Flamestrike's Damage Types

This is a good idea, and easily codable (on a stock ROM or Circle, anyways) with my idea: While it WOULD make the minimum power of the spell higher, I propose that flamestrike instead of rolling 1d6 fire damage per caster level, rolling 1d3 fire damage and 1d3 holy damage (per caster level). This wo...
by Skeas
Sun Sep 20, 2009 4:26 pm
Forum: Game Suggestions
Topic: [FEAT] Combat Reflexes
Replies: 6
Views: 5205

Re: [FEAT] Combat Reflexes

I support this feat- It'd make dex less of a dump stat (for me at least)
by Skeas
Sun Sep 20, 2009 3:34 pm
Forum: General Discussion
Topic: Know Alignment: Not Fair?
Replies: 31
Views: 15668

Re: Know Alignment: Not Fair?

3. Change the playerbase's take on what the spell results mean. ...However, we are asked to interpret the detection not as "I know this bloke is evil" but rather "you feel (distinctly) uncomfortable around this person." I really like this- I think I'll start implementing this in...
by Skeas
Thu Sep 17, 2009 9:28 pm
Forum: Game Suggestions
Topic: Spell Skill Revision Suggestion
Replies: 49
Views: 26586

Re: Spell Skill Revision Suggestion

I'd suggest that maybe every time you memorize a spell, you have a -chance- to advance your 'practice counter' as Dalvyn put it, with a rule to ensure that people don't "mem spell;forget spell" for an hour to GM it.

Since you "study and memorize a spell" it seems plausible.
by Skeas
Sun Sep 13, 2009 2:08 pm
Forum: Game Suggestions
Topic: Congealed Carbuncle
Replies: 1
Views: 1850

Re: Congealed Carbuncle

And then the gems could be used in subsequent raising endeavors! Hooray!
by Skeas
Sun Sep 13, 2009 11:08 am
Forum: World
Topic: Baldur's Gate: Does it need a builder?
Replies: 4
Views: 4883

Baldur's Gate: Does it need a builder?

And is this an accurate map of the city?

http://swashbuckplace.bravepages.com/ar ... s_Gate.gif

if not, can someone please post an accurate map of the city?

I'd like to get started on building this town (preferably from scratch) if there is no one actively working on the project.
by Skeas
Sun Sep 13, 2009 9:30 am
Forum: General Discussion
Topic: Know Alignment: Not Fair?
Replies: 31
Views: 15668

Re: Know Alignment: Not Fair?

Even as a persistant-spelled evil detector, I think that these spells should be removed from the game as they do indeed detract from RP- My cleric of Tyr (being very, very overzealous) will often judge people based on their aura and as much as I'd -like- to be able to RP with some deceptive evils, I...
by Skeas
Sat Sep 12, 2009 1:52 am
Forum: Game Suggestions
Topic: [SPELL] Overland Flight
Replies: 3
Views: 3106

Re: [SPELL] Overland Flight

And level 5, so it couldn't be persistent spelled. Perfect. ;)
by Skeas
Sat Sep 12, 2009 1:47 am
Forum: Game Suggestions
Topic: Spell Skill Revision Suggestion
Replies: 49
Views: 26586

Re: Spell Skill Revision Suggestion

I really like this idea. (Those numbers are murder on fighters though) I'm also for the prospect of quests relating to a skill level raising the skill level as well Another good idea might be to make quest rewards in the form of skill increases. Say a stablemaster has you buy him 10 bags of oats- In...
by Skeas
Fri Sep 11, 2009 3:23 pm
Forum: Game Suggestions
Topic: Spell Skill Revision Suggestion
Replies: 49
Views: 26586

Re: Spell Skill Revision Suggestion

I'm not sure I know what you guys mean by *grinding*. (Grinding in EQ and WoW is killing mobs, waiting for them to repop, then killing them again for character level experience, so I'll assume that's what we mean.) I literally have never seen someone spend more than a few minutes killing a series of...
by Skeas
Mon Sep 07, 2009 12:18 pm
Forum: Game Suggestions
Topic: NPC skills and moderation
Replies: 16
Views: 8947

Re: NPC skills and moderation

It's also kind of irritating that npc spells are never interrupted, ever. So while I'm trying to cast my level 4 cure spell, and I get hit for superficial damage in the leg and lose it, Queen Necropants Jr can begin casting a level 7 insta-death spell, eat 4 morning star blows to the chest and head,...
by Skeas
Sun Sep 06, 2009 1:20 am
Forum: General Discussion
Topic: Character Theme Songs or Theme music
Replies: 376
Views: 276742

Re: Character Theme Songs or Theme music

Alwaysss changing my characters' theme songs. XD

Christoph
Izrea
by Skeas
Sat Sep 05, 2009 6:26 am
Forum: Events
Topic: Group Battle contest!
Replies: 6
Views: 5691

Re: Group Battle contest!

I call Briek and Allistair. (;
by Skeas
Thu Sep 03, 2009 2:14 pm
Forum: General Discussion
Topic: Any chance of posting a changelog for updates?
Replies: 6
Views: 4189

Re: Any chance of posting a changelog for updates?

Elke wrote:The persistent spell feat change was also reasonably major!
It hit some of us hard )':
by Skeas
Wed Aug 26, 2009 12:40 am
Forum: Game Suggestions
Topic: saddlebags!
Replies: 8
Views: 5226

Re: saddlebags!

One way to do this would be to add into each horse's description that they are wearing a saddlebag, make their inventory much bigger, and do away with item-saddlebags for good. There would then be a set of commands: petlist petget petgive added much to the effect of 'buy' (only free) that worked onl...
by Skeas
Tue Aug 25, 2009 9:26 pm
Forum: General Discussion
Topic: Weapon Focus Shieldwork
Replies: 22
Views: 11853

Re: Weapon Focus Shieldwork

Kallias wrote: I'd be surprised if anyone is getting them.
|: you serious right now?
by Skeas
Sun Aug 23, 2009 8:13 pm
Forum: Game Suggestions
Topic: Equipment damage.
Replies: 11
Views: 6210

Re: Equipment damage.

but at least it doesn't do both! \:
by Skeas
Sun Aug 23, 2009 6:06 pm
Forum: General Discussion
Topic: Antimagic Shell + Globe of Invulnerability
Replies: 6
Views: 4062

Re: Antimagic Shell + Globe of Invulnerability

I believe the topic (and sub-board in general) relate directly to tabletop/like mechanics.
by Skeas
Sun Aug 23, 2009 4:51 pm
Forum: Game Suggestions
Topic: Equipment damage.
Replies: 11
Views: 6210

Re: Equipment damage.

equipment damage is the only thing kick seems to do, at least. it could be worse and hurt your HP?