Wolfsheim - The Sparrows and the Nightingales
http://www.youtube.com/watch?v=aQUDGl7JR7Y
Search found 6 matches
- Thu Feb 11, 2010 3:49 pm
- Forum: General Discussion
- Topic: Character Theme Songs or Theme music
- Replies: 376
- Views: 275981
- Wed Feb 10, 2010 1:58 pm
- Forum: General Discussion
- Topic: Axes!
- Replies: 4
- Views: 3150
Re: Axes!
Alright, many thanks!
- Wed Feb 10, 2010 10:55 am
- Forum: General Discussion
- Topic: Axes!
- Replies: 4
- Views: 3150
Re: Axes!
Yes, although I have observed that in neither of both categories exists the two-handed axe (great axe), am I right? Battle axes, can be held in one hand, same as short axes.
- Tue Feb 09, 2010 1:02 pm
- Forum: General Discussion
- Topic: Axes!
- Replies: 4
- Views: 3150
Axes!
Hello friends. I was wondering how axes are portrayed in FK, so I thought that perhaps someone could give me some light into this. In D&D you have handaxes, battleaxes and greataxes ordered by damage output but in the helpfiles I have only seen references to handaxes and battleaxes but no so to ...
- Sun Feb 07, 2010 9:24 pm
- Forum: Confirmed Bugs
- Topic: (ouch)shield spells and Ranged weapons
- Replies: 18
- Views: 10524
Re: (ouch)shield spells and Ranged weapons
I think the best suggestion so far is to code an intercept on damage from these shields if a PC has set combatmode -ranged, but we'd need to make sure it didn't apply if they switched to a full melee weapon or dropped all weapons and started brawling. Other thoughts? I don't know if this is possibl...
- Fri Feb 05, 2010 7:20 am
- Forum: Unconfirmed Bugs
- Topic: Circle stab while mounted
- Replies: 13
- Views: 8285
Re: Circle stab while mounted
I would say you are right, since your horse and you (for the most part) are an "unified" attacker, you aren't attacking the bandit from a position that makes him unable to defend himself effectively (requisite to land a sneak attack). Should this skill were modified, I would propose be it ...