Search found 16 matches

by Keller
Tue Nov 01, 2011 8:31 pm
Forum: General Discussion
Topic: Player Status
Replies: 1146
Views: 786380

Re: Player Status

Feeling like coming back cause I'm toying with character ideas. Unfortunately kismet requirements shoot them down every time. Found Keller too boring, don't want to do another neutral/good human. Sadness. edit: Not wanting to come off as a whiner or appealing for changes! Just noting that my interes...
by Keller
Fri Aug 05, 2011 9:49 pm
Forum: General Discussion
Topic: The State of the Game - a serious discussion
Replies: 22
Views: 13854

Re: The State of the Game - a serious discussion

In keeping with the spirit of the original post, this will be another looong read, dealing mostly with my own experience as a new player and possibly bringing little to the table. Bring a snack. Also I may be a contender for longest post on these forums ever, the tl;dr is available at the bottom. I'...
by Keller
Tue Jul 05, 2011 3:18 pm
Forum: Game Suggestions
Topic: Inpotionated ("quaffed up")
Replies: 8
Views: 4318

Re: Inpotionated ("quaffed up")

Not that I like ripping off other games, but The Witcher has a better alternative than giving potions a chance of failing. To rip straight from the wiki: "Toxicity... increases with each potion consumed. Excessive toxicity adversely affects [The character]'s abilities and may even lead to [thei...
by Keller
Wed Jun 22, 2011 3:04 pm
Forum: Game Suggestions
Topic: Abolishing Teacher/Scholar
Replies: 65
Views: 36783

Re: Abolishing Teacher/Scholar

Agreed, obviously, I seem to have misspoke in my second post so let me clarify.. Your skill in the skill you're teaching should affect how high you can train someone else in it-maybe a grandmaster can train up to adept, master to journeyman, expert-adept to apprentice, journeyman-apprentice to novic...
by Keller
Wed Jun 22, 2011 12:18 am
Forum: Game Suggestions
Topic: Abolishing Teacher/Scholar
Replies: 65
Views: 36783

Re: Abolishing Teacher/Scholar

Hmm, there may be nothing for it, but what if the teacher, as well as the student, expended experience in order to train? All teachers could train to roughly the same skill level, but higher skill/stats reduced the experience cost for the teacher?
by Keller
Tue Jun 21, 2011 6:15 pm
Forum: Game Suggestions
Topic: Abolishing Teacher/Scholar
Replies: 65
Views: 36783

Re: Abolishing Teacher/Scholar

Whoah, whoah, whoah! Back off the tea-drinkers, dawg. Tea and coffee spawn heroes. It's a proven genetic enhancement. That's why asians had Ninjas and Samurai and the US got stuck with Cowboys. What about the most time-honored tea-drinkers, the Brits? They practically spawned the hero mythos with K...
by Keller
Tue Jun 21, 2011 4:57 pm
Forum: Game Suggestions
Topic: Examine Item #
Replies: 19
Views: 8754

Re: Examine Item #

Voicing my support.
by Keller
Fri Jun 17, 2011 11:09 pm
Forum: Game Suggestions
Topic: Greet and Names
Replies: 11
Views: 6648

Re: Greet and Names

A good system, intricate yet simple. We could alternatively simply have everyone able to "remember X whatever", with X being another player and whatever being whatever we'd like to remember them as. Greet might be modified to work similarly.
by Keller
Wed Jun 15, 2011 11:34 pm
Forum: General Discussion
Topic: Worth of Craft system and command lags
Replies: 17
Views: 7933

Re: Worth of Craft system and command lags

You mean: 1: Normal (non-Masterwork) armor of common materials (such as steel, iron, etc.). 2: Masterwork armor of common materials (such as steel, iron, etc.). 3: Masterwork armor of uncommon materials (adamantine, mithral, elven singing steel, cold iron). Am I right? If so, that's pretty acceptab...
by Keller
Wed Jun 15, 2011 2:25 pm
Forum: General Discussion
Topic: Worth of Craft system and command lags
Replies: 17
Views: 7933

Re: Worth of Craft system and command lags

I'd like to add my thoughts to this discussion, despite my relative inexperience, and lack of direct knowledge of the subject, what I'm hearing in this topic has given me enough of an understanding of the current situation that I feel like I can at least sound off on the suggestions provided. Firstl...
by Keller
Mon Jun 06, 2011 6:14 pm
Forum: General Discussion
Topic: Funny moments!
Replies: 522
Views: 374391

Re: Funny moments!

Gradak offers the heart to you. Keller looks about the caves. 'Odd that the girl wasn't with the other merchants.' He is surprised by the bloody gore that has been offered to him. Gradak looks you 'Warriors live in gore. It is a part of our nnature'. Keller cocks an eyebrow at Gradak. 'I'm.. not rea...
by Keller
Mon Jun 06, 2011 11:04 am
Forum: General Discussion
Topic: War?
Replies: 20
Views: 10556

Re: War?

Selveem wrote: I agree. I think Keller would be a good arch enemy! I mean, his name even reminds me of the Blue Alley!
The reputable jazz club? :D

Regardless, sounds fun!
by Keller
Mon Jun 06, 2011 10:26 am
Forum: General Discussion
Topic: War?
Replies: 20
Views: 10556

Re: War?

For argument's sake, it really oughtn't be difficult for the players to get involved at multiple levels of such conflict. A lowbie such as my character might use the war to really focus on what was important to him and where his loyalties might lie, protecting refugees as the escape the battlefield ...
by Keller
Mon Jun 06, 2011 9:15 am
Forum: General Discussion
Topic: War?
Replies: 20
Views: 10556

Re: War?

I'd love to see something come of this, Lathander's teasing has got me all excited at the possibilities! Just throwing in my support, I'm too new to come up with any compelling suggestions.
by Keller
Fri Jun 03, 2011 9:47 am
Forum: Game Suggestions
Topic: Who List
Replies: 19
Views: 8959

Re: Who List

If this is changed so that players can hide themselves on the who list, I would suggest not removing their 'slot' from the who list. Have them listed as (unknown) An indiscernible presence Or something to that effect instead. Why? Because as some have stated, an empty who list is one of the most unp...
by Keller
Thu Jun 02, 2011 7:20 pm
Forum: General Discussion
Topic: Player Pictures
Replies: 180
Views: 157011

Re: Player Pictures

Since I couldn't think of a better way to introduce myself, this is my debut post!

Image

No, I don't smoke anymore.