Search found 13 matches

by Lyllee
Wed Apr 11, 2012 2:05 am
Forum: General Discussion
Topic: Fighter's guild multiple memberships
Replies: 19
Views: 12030

Re: Fighter's guild multiple memberships

It's more like if you joined a local fighter's guild built for training local warriors, and then left to train under a more prestigious guild. Except that it's not, since you're still a member in the School of Combat even after you join the Gilded Lance. You haven't left anything. This is precisely...
by Lyllee
Wed Apr 11, 2012 1:44 am
Forum: General Discussion
Topic: Fighter's guild multiple memberships
Replies: 19
Views: 12030

Re: Fighter's guild multiple memberships

I don't see how this is confusing. The WD guild takes local fighters. The ZK guild takes local fighters. The WG Gilded Lance doesn't care either way, they're all about honing what you already have trained. Are you assuming that the WD guild doesn't allow people from hometowns other than WD? Because...
by Lyllee
Wed Apr 11, 2012 1:42 am
Forum: General Discussion
Topic: Fighter's guild multiple memberships
Replies: 19
Views: 12030

Re: Fighter's guild multiple memberships

It's like not allowing murderers to join your organization, but if they commit a murder while they're already there - well, no punishment. It seems inconsistent, is all. It's more like if you joined a local fighter's guild built for training local warriors, and then left to train under a more prest...
by Lyllee
Wed Apr 11, 2012 12:59 am
Forum: General Discussion
Topic: Fighter's guild multiple memberships
Replies: 19
Views: 12030

Re: Fighter's guild multiple memberships

Thanks for your reply, but it didn't address my issue with the School of Combat. I understand that the code lets you *join* the School of Combat, and then *join* the Gilded Lance, but not the other way around. It makes sense at the time of joining each why they behave that way. What doesn't make sen...
by Lyllee
Tue Apr 10, 2012 9:44 am
Forum: General Discussion
Topic: Fighter's guild multiple memberships
Replies: 19
Views: 12030

Re: Fighter's guild multiple memberships

That seems somewhat nonsensical. If the School of Combat in Waterdeep has such a problem with people being in other Fighter Guilds, why is there opposition to it only before someone joins the School of Combat? I mean, why don't they bar existing School of Combat members from joining other guilds? I'...
by Lyllee
Mon Apr 09, 2012 8:44 pm
Forum: General Discussion
Topic: Fighter's guild multiple memberships
Replies: 19
Views: 12030

Fighter's guild multiple memberships

Is it intentional to be able to join the Waterdeep School of Combat, then the Gilded Lance in Westgate, but not the other way around?
by Lyllee
Sun Apr 08, 2012 6:22 am
Forum: Bug Reporting
Topic: Mobs getting attack in after stunned
Replies: 1
Views: 2620

Mobs getting attack in after stunned

You attack an enslaved gnome as he gets within your weapon's reach. Your slash nearly bisects an enslaved gnome's right leg. An enslaved gnome's severed right leg falls to the ground! An enslaved gnome is stunned, but will probably recover. An enslaved gnome's punch hammers your right leg. This hap...
by Lyllee
Fri Apr 06, 2012 1:56 am
Forum: General Discussion
Topic: Rogue kismet requirement
Replies: 4
Views: 3226

Re: Rogue kismet requirement

Point 1 seems reasonable. For 2, I was trying to argue that it's probably a little bit high. 200 hours for some players is more than a month of play time for some people. The game says that kismet isn't deducted for making a rogue, so 3 is not applicable here, I think.
by Lyllee
Wed Apr 04, 2012 5:51 am
Forum: General Discussion
Topic: Rogue kismet requirement
Replies: 4
Views: 3226

Re: Rogue kismet requirement

Based off my own personal experience, kismet requirements should be in, but much less than 200 hours - you're invested in the game after 100. I still can't make a rogue, and I've already explored almost all of the cities in the game. If it must be tiered, I would say warrior < cleric < wizard < rogu...
by Lyllee
Wed Mar 28, 2012 3:37 am
Forum: Game Suggestions
Topic: NPC healer in Skullport
Replies: 2
Views: 1949

NPC healer in Skullport

There needs to be one.

EDIT: Found one (but only it looks like there's only one)
by Lyllee
Tue Mar 27, 2012 7:41 am
Forum: Game Suggestions
Topic: Spell regeneration rates
Replies: 80
Views: 40937

Re: Spell regeneration rates

I'm going to resurrect this thread because I'm a new player and just got thoroughly discouraged from playing a spellcaster. This whole issue seems like a result of half-implementing D&D rules. Relevant points: * Mobs here have different HP (seems like higher here) than in D&D, but spells hav...
by Lyllee
Fri Mar 23, 2012 2:33 am
Forum: General Discussion
Topic: Bug fix month
Replies: 21
Views: 11462

Re: Bug fix month

It'd be cool if you could make it so this works:

Code: Select all

examine #.object shopkeeper
Currently, that doesn't work for me beyond the first item. For instance, I can

Code: Select all

examine armor surtlan
but not

Code: Select all

examine 2.armor surtlan
by Lyllee
Thu Mar 22, 2012 9:47 pm
Forum: Resolved Bugs
Topic: Waterdeep School of Combat joining
Replies: 2
Views: 2147

Waterdeep School of Combat joining

The recruiter at the School of Combat in Waterdeep won't talk to me anymore. * I tried to join at a lower level (8), and he said to come back later. * Now I'm level 10, but he does not respond to anything or say anything at all (not upon entering, not upon using the keywords I tried before). * I hav...