Search found 28 matches
- Mon Dec 02, 2013 2:23 am
- Forum: Game Suggestions
- Topic: Mithril Hall light armour
- Replies: 13
- Views: 8130
Re: Mithril Hall light armour
I really do like that idea!
- Mon Dec 02, 2013 12:06 am
- Forum: Game Suggestions
- Topic: Mithril Hall light armour
- Replies: 13
- Views: 8130
Re: Mithril Hall light armour
Yes lets keep places hard because they've always been hard, I started in a hard area so everyone must bla bla bla. That is a load of BS in my opinion. Adding a set of chain will only make a place a bit more reasonable to train at instead of running off like others have stated. The only places I can ...
- Sun Dec 01, 2013 9:34 am
- Forum: Game Suggestions
- Topic: Mithril Hall light armour
- Replies: 13
- Views: 8130
Mithril Hall light armour
I was wondering if there could be a full set of light chain mail or medium or something added to a vender in MH. It might help young Dwarfs out quite a bit. As it is there is a mixture of random and overly expensive pieces.
- Fri Dec 14, 2012 12:08 am
- Forum: Events
- Topic: Assembly of Madness
- Replies: 24
- Views: 13489
Re: Assembly of Madness
The third option works best for me
- Fri Nov 30, 2012 3:18 am
- Forum: General Discussion
- Topic: Quest Rewards
- Replies: 44
- Views: 28094
Re: Quest Rewards
It might also give people a reason to start buying all the useless crap in the shops
- Tue Nov 27, 2012 3:52 am
- Forum: Confirmed Bugs
- Topic: Faerie Fire
- Replies: 2
- Views: 2939
Faerie Fire
A pale glow surrounds and outlines a single target. Outlined targets shed light as candles. Outlined creatures do not benefit from the concealment normally provided by darkness, invisibility, or similar effects. It also worsens the target's Armor Class (AC). This doesn't seem to be affecting my AC ...
- Sun Nov 25, 2012 11:58 pm
- Forum: Game Suggestions
- Topic: Falchions
- Replies: 2
- Views: 2246
Falchions
If you take a moment and look up falchions it says they are one handed weapons, but in the game I've tried using multiple falchions and they all require one to wield them in both hands. I just looked it up on FRwiki and it says they are a two handed weapon. Why the difference?
- Sun Nov 25, 2012 9:14 pm
- Forum: Resolved Bugs
- Topic: LE Sun Elf starts in Silverymoon
- Replies: 3
- Views: 2616
LE Sun Elf starts in Silverymoon
I just made a LE Sunelf and when it came time to pick a home town the only option was Silverymoon. I'm not sure if this was intentional but I figured I would point it out. Also moon elves have no evil alignment options. I thought this weird.
- Sat Sep 08, 2012 9:08 pm
- Forum: Events
- Topic: CALL TO ARMS : The Shadow of the Dark Sun
- Replies: 35
- Views: 19492
Re: CALL TO ARMS : The Shadow of the Dark Sun
Actually time 3 could work too, I can work 8 hours instead of 10 on friday.
- Sat Sep 08, 2012 5:26 pm
- Forum: Events
- Topic: CALL TO ARMS : The Shadow of the Dark Sun
- Replies: 35
- Views: 19492
Re: CALL TO ARMS : The Shadow of the Dark Sun
Time two works the best for me otherwise I won't be around till about half way through the others.
- Mon Sep 03, 2012 12:28 am
- Forum: General Discussion
- Topic: Combat changes
- Replies: 52
- Views: 30282
Re: Combat changes
How will Quick Draw work with the new combat system? Reading the helpfile suggest that with quick draw there would not be any lag, but waiting for the right time kind of makes this feat lose its usefulness
- Sun Sep 02, 2012 11:49 pm
- Forum: General Discussion
- Topic: Combat changes
- Replies: 52
- Views: 30282
Re: Combat changes
I guess I should pay more attention!
- Sun Sep 02, 2012 10:57 pm
- Forum: General Discussion
- Topic: Combat changes
- Replies: 52
- Views: 30282
Re: Combat changes
hmm Maybe to keep guys like me from spazzing at a little change you guys should warn us! lol I'm interested to see how this turns out. I still don't like the added spam everytime you type a command when in a battle.
- Sun Sep 02, 2012 7:42 pm
- Forum: General Discussion
- Topic: Combat changes
- Replies: 52
- Views: 30282
Combat changes
I really don't think we need a play by play of the actions we are typing into the game. Can someone explain to me what the deal is? It is rather annoying and I suggest going back to the way things where!
- Sun Aug 26, 2012 12:10 am
- Forum: General Discussion
- Topic: A Request
- Replies: 5
- Views: 4100
Re: A Request
Aww the bro love is so cute
- Fri Aug 17, 2012 11:01 pm
- Forum: General Discussion
- Topic: Blingdenstone and Deep Gnomes
- Replies: 57
- Views: 42603
Re: Blingdenstone and Deep Gnomes
I figure it would be good to bump this seeing Deep Gnomes wandering through Waterdeep
- Thu Aug 09, 2012 6:52 pm
- Forum: General Discussion
- Topic: Blingdenstone and Deep Gnomes
- Replies: 57
- Views: 42603
Re: Blingdenstone and Deep Gnomes
Deep gnome relations with other races are colored by the impression of most surface-dwelling races that deep gnomes, like the duergar or drow, are a cruel and vindictive relative of their surface cousins . This is, in fact, untrue, and while often suspicious and sullen, deep gnomes are a largely ag...
- Thu Aug 09, 2012 3:23 pm
- Forum: Events
- Topic: Magic Swap
- Replies: 7
- Views: 5336
Re: Magic Swap
Seems I'll make this after all!
- Tue Aug 07, 2012 2:13 am
- Forum: Events
- Topic: Magic Swap
- Replies: 7
- Views: 5336
Re: Magic Swap
I won't be able to make this I get home around six that day and it ends at four
- Fri Aug 03, 2012 10:19 pm
- Forum: Game Suggestions
- Topic: Westgate fighters guild Healer
- Replies: 6
- Views: 3630
Re: Westgate fighters guild Healer
I just was going off the favor thing ICly :p