Search found 29 matches

by Valyn
Thu Mar 31, 2016 1:21 am
Forum: General Discussion
Topic: Player Status
Replies: 1146
Views: 786416

Re: Player Status

Hi everyone, So you may have noticed that I've been gone for a little while (August of last year.) FK inspired me to get into the adventure bug in real life for a little while. I ended up sailing all around the Puget Sound on a small sailboat which was given to me. That inspired me to learn more abo...
by Valyn
Wed Jun 03, 2015 10:06 pm
Forum: Game Suggestions
Topic: New killmode
Replies: 18
Views: 11634

Re: New killmode

I think this works if you would use the killmode in reverse like that - I do not like giving Wizards the ability to solo target area spells, otherwise it makes non-area spells irrelevant.
by Valyn
Wed Jun 03, 2015 8:02 pm
Forum: Game Suggestions
Topic: New killmode
Replies: 18
Views: 11634

Re: New killmode

Spellcaster balance issues of D&D vs FK As a Wizard in D&D, you can choose to cast a spell or move away from aggressors. It's not just assumed that you're more than 5 feet away, it takes actions. If you want to move and cast you can't cast a full round spell. Here spellcasters have no such r...
by Valyn
Sun May 31, 2015 7:00 pm
Forum: Game Suggestions
Topic: New killmode
Replies: 18
Views: 11634

Re: New killmode

I think allowing this to spellcasters would be overpowered. In D&D area spells are much less useful than they are in FK. In FK, if you're grouped, they manage to hit ALL of your enemies in a room, whereas in D&D they would only hit enemies in a sphere (how often are your enemies likely to be...
by Valyn
Wed May 13, 2015 1:42 am
Forum: General Discussion
Topic: Fighter builds
Replies: 25
Views: 26440

Re: Fighter builds

From what I can tell Dodge rarely fires and Riposte doesn't work anymore. Dodge is still definitely useful, but I'd say its effect is more over the course of a dungeon rather than over the course of a combat. There are other disadvantages to wearing full plate. Carry wt, skill check failures. In D&a...
by Valyn
Wed May 13, 2015 12:31 am
Forum: General Discussion
Topic: Fighter builds
Replies: 25
Views: 26440

Re: Fighter builds

I did the math on it once. Long story short, with a tower shield and the right feats a heavy armor fighter can land AC in the upper 30s. The best a light armor fighter is going to do, assuming rare +2 studded leather, is going to be in the low 20s. Since we tend not to have items greater than +2 on ...
by Valyn
Fri May 08, 2015 9:56 pm
Forum: Unconfirmed Bugs
Topic: Flying Limp
Replies: 1
Views: 4550

Flying Limp

If you have a severed limb, you cannot move faster than speed limp, even if you are flying. I haven't tested this with a mount.

Thanks!
by Valyn
Mon May 04, 2015 2:59 pm
Forum: Game Suggestions
Topic: [SPELL] Polymorph: Targetable + Change Only Adjective
Replies: 4
Views: 3597

Re: [SPELL] Polymorph: Targetable + Change Only Adjective

I like making it possible to shift into your own race so you can disguise yourself as something different. As for casting on others, I think maybe this is time to break this into Alter Self (level 2 and essentially functions as current polymorph does within one size category of the caster), Polymorp...
by Valyn
Sat May 02, 2015 8:35 pm
Forum: General Discussion
Topic: Advertise or Die 3.0
Replies: 889
Views: 506695

Re: Advertise or Die 3.0

Agreed, with how much we caught up last time if we just keep it up we'll be on top.

Yeeees
by Valyn
Fri Apr 17, 2015 9:41 pm
Forum: General Discussion
Topic: Stealing - A question
Replies: 1
Views: 2290

Re: Stealing - A question

Items that need to remain in a shopkeeper's inventory (because they're permanently part of the shop) typically can't be stolen and create the "You can't pry it away." echo you mentioned
by Valyn
Thu Apr 16, 2015 6:24 am
Forum: Game Suggestions
Topic: Illusionary Pit vs Mass Hold Person
Replies: 38
Views: 38752

Re: Illusionary Pit vs Mass Hold Person

Mass hold monster affects "creatures" which is undefined by D&D, however most people interpret it as anything. Mass hold person is essentially being able to stop anything in an area in place with magic (provided it fails the save). Humanoids get hit by hold person, everything gets hit ...
by Valyn
Thu Apr 16, 2015 12:03 am
Forum: Game Suggestions
Topic: Illusionary Pit vs Mass Hold Person
Replies: 38
Views: 38752

Illusionary Pit vs Mass Hold Person

Recently I've been involved in a few situations where Illusionary Pit is being used in a way that seems to outright go against game balance, both in FK and in the actual 3.5 definitions of the spells. Both Illusionary Pit and Mass Hold Person should render the person immobile and are mind affecting ...
by Valyn
Wed Apr 15, 2015 11:52 pm
Forum: Game Suggestions
Topic: Instant Death Spells and PVP
Replies: 26
Views: 15114

Re: Instant Death Spells and PVP

There are tons of policy line items we could add in here (also being a victim/witness to a couple of these recently) but I'm in favor of less policy, as I feel like too much of a checklist of stipulations bogs down the game, and even has served as justification for some of the poorly RP'd recent PKs...
by Valyn
Mon Apr 06, 2015 3:19 am
Forum: General Discussion
Topic: Player Town Contest
Replies: 16
Views: 11505

Re: Player Town Contest

Is there a timeline for the contest?
by Valyn
Mon Mar 30, 2015 12:08 pm
Forum: Events
Topic: The Wyld Emerald Festival
Replies: 16
Views: 9486

Re: The Wyld Emerald Festival

Thank you again to everyone who organized this and attended! I enjoyed the tournament a great deal and liked seeing pieces of roleplays surfacing here and there.

See you all around soon!
by Valyn
Fri Mar 20, 2015 2:16 pm
Forum: Confirmed Bugs
Topic: Riposte and Bows
Replies: 0
Views: 5206

Riposte and Bows

This one is a two-fer! One, a goblin riposte'd an attack against me when I was firing arrows at him in melee. Two, MOBs seem to be able to riposte when wielding any kind of weapons, not just thrusting blades. You shoot a sheaf arrow at a goblin sentry. Your pierce tears open a goblin sentry's right ...
by Valyn
Tue Jan 27, 2015 6:13 pm
Forum: General Discussion
Topic: Player Pictures
Replies: 180
Views: 157011

Re: Player Pictures

Hi, I started playing FK around when I was 14 or 15. I'm 28 now. This is me on my birthday. Open it in a new tab to see Seattle in all its majesty https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpf1/v/t35.0-12/10638874_10100303755079542_2069946379_o.jpg?oh=eef86f757f2955d349c7ab9aaaff041d&oe=...
by Valyn
Mon Dec 22, 2014 9:47 pm
Forum: Off-topic forums
Topic: Another sketch
Replies: 2
Views: 3421

Re: Another sketch

Thanks so much to Arin for this!

I commissioned him after seeing his rad sketch of Arindiel, and gave him some source ideas and details to play with. I'm very happy with how it turned out.

Thanks man!

V
by Valyn
Thu Dec 18, 2014 6:20 pm
Forum: General Discussion
Topic: Ranger Evasion
Replies: 0
Views: 2070

Ranger Evasion

Hi there, I was looking at the SRD today to figure out what sort of balance issues may or may not exist in the Ranger class. I know that we're moving toward eventually have the neutral Rangers Guild which will let people climb their respective combat mastery trees in some way. One thing I saw that I...
by Valyn
Sat Dec 06, 2014 8:03 pm
Forum: Events
Topic: Winterfest Ball
Replies: 3
Views: 3487

Re: Winterfest Ball

I'm available after 3PM PST and my weekends are very open. 12/27-28 and 1/3-1/4 are both good days, too - my guess is the weekend after New Years may have the least travel involved