Search found 77 matches

by Rhiel
Tue Jan 27, 2009 12:41 am
Forum: Game Suggestions
Topic: [Class] Blackguard
Replies: 30
Views: 19750

Re: [Class] Blackguard

Forgive me, I know the topic is specifically the Black Guard. However, it seems to have taken on a tone of what I'd term an Anti-Paladin, which is indeed supported by the code. The Black Guard prestige class is just that...another prestige class, which is something as of yet beyond the scope of the ...
by Rhiel
Tue Jan 27, 2009 12:37 am
Forum: Game Suggestions
Topic: Lichdom and a very simple idea of how to code it.
Replies: 30
Views: 15720

Re: Lichdom and a very simple idea of how to code it.

Hm. That settles it, then. :D
by Rhiel
Mon Jan 26, 2009 7:27 am
Forum: Game Suggestions
Topic: Character Backgrounds
Replies: 10
Views: 6553

Re: Character Backgrounds

Look, no one knows about Harroghty's first pair of heels... uhh... To clarify: I think that posting the books in the Kingdom's Journals forum here (or maybe only an excerpt from them) would give them more visibility and encourage people to buy them in the game and, consequently, encourage people to...
by Rhiel
Mon Jan 26, 2009 7:24 am
Forum: Game Suggestions
Topic: [Class] Blackguard
Replies: 30
Views: 19750

Re: [Class] Blackguard

Regarding the "hole" in the power abuse, this is simply not true for dark paladins. They are held to as tight an honor code as any goodly paladin. I've read a LOT of books, and not just FR style. Anyone thinking of the Order of the Black Rose from Dragonlance, here? Or Lord Soth from Raven...
by Rhiel
Mon Jan 26, 2009 7:14 am
Forum: Game Suggestions
Topic: Lichdom and a very simple idea of how to code it.
Replies: 30
Views: 15720

Re: Lichdom and a very simple idea of how to code it.

Good suggestions, all. However, what would be the EXACT requirements of lichdom from an /IC/ perspective? If it requires the above-mentioned potion, there should be ample RP. Also, regarding liches going in and out of "restrictive" places like WD MS, we have orcs aplenty who abide by the s...
by Rhiel
Tue Jan 20, 2009 2:43 pm
Forum: Game Suggestions
Topic: Character Backgrounds
Replies: 10
Views: 6553

Re: Character Backgrounds

Good ideas! And I am a bit ashamed at never having known of the existence of that command! How useful! Very nice. Also, how about a "catalogue" of sorts? You know, something like a "message" board for new/top publications in bookstores across the Realms? (As I am in agreement wit...
by Rhiel
Mon Jan 19, 2009 7:10 pm
Forum: Game Suggestions
Topic: Character Backgrounds
Replies: 10
Views: 6553

Character Backgrounds

I was wondering if it would be feasible and profitable to perhaps include either a forum space, or an application process specifically set up for the posting of character background stories. A lot of folks have really interesting backgrounds, and it would be neat to see them and the fruits of all th...
by Rhiel
Mon Jan 19, 2009 7:05 pm
Forum: World
Topic: Barbarian Status
Replies: 3
Views: 3319

Barbarian Status

I did a search on the forums, and have found little activity regarding barbarians of late. (with the exception of the post regarding anti-pallies vs. barbarians). I was wondering if there were any plans and/or code that would be bringing this class in-game. In brief, is it on "hold," or ar...
by Rhiel
Mon Jan 19, 2009 6:55 pm
Forum: Game Suggestions
Topic: Moradin Priests and Weapons
Replies: 12
Views: 6633

Re: Moradin Priests and Weapons

I'm with Belose on this one. Most deities have a "favored" weapon. A priest, while perhaps not receiving instant proficiency in that weapon, most likely should have the /choice/ of training that weapon skill. For example, I think Corellon's favored weapon is the longsword, Moradin's the ba...
by Rhiel
Sun Jan 18, 2009 6:27 pm
Forum: Game Suggestions
Topic: Lichdom and a very simple idea of how to code it.
Replies: 30
Views: 15720

Re: Lichdom and a very simple idea of how to code it.

Or, you could do away with any coding and just make lichdom an RP enhancer.
by Rhiel
Fri Jan 09, 2009 4:04 pm
Forum: Game Suggestions
Topic: A new Idea, hoods!
Replies: 7
Views: 4676

Re: A new Idea, hoods!

Any imm/coder/RP councilperson to either confirm or deny this? Is such a thing ingame and coded?
by Rhiel
Fri Jan 09, 2009 1:37 pm
Forum: Events
Topic: TRADE FAIR!
Replies: 12
Views: 7291

Re: TRADE FAIR!

OOC: IRL Deity intervention?? >.< HAHAHAHAH!!!

What if we know no trades, but have collected various sundries throughout our adventurous exploits which may be of interest to the traveler?
by Rhiel
Thu Jan 08, 2009 4:59 pm
Forum: General Discussion
Topic: Revised teaching system
Replies: 48
Views: 23796

Re: Revised teaching system

Wow! This new system is, IMHO, going to be an extremely beneficial advance. I remember when we were yammering for a "student/teacher; master/apprentice" system many, many moons ago. Well, folks, here it is, and in force! Thank you!!
by Rhiel
Thu Jan 08, 2009 4:44 pm
Forum: General Discussion
Topic: FK Guide, PDF Group
Replies: 43
Views: 24494

Re: FK Guide, PDF Group

Wow. Reading this article got me excited. I want to help WRITE! I'm stoked. Need any volunteers??
by Rhiel
Mon Jan 05, 2009 3:04 pm
Forum: General Discussion
Topic: Reviewing game organisations: The Spy Guild
Replies: 24
Views: 12031

Re: Reviewing game organisations: The Spy Guild

Is this a dead topic, or is it still under discussion?
by Rhiel
Mon Jan 05, 2009 2:41 pm
Forum: General Discussion
Topic: Sewer baubles, low levels and similar things
Replies: 16
Views: 7834

Re: Sewer baubles, low levels and similar things

If you would have asked me when I first started my new character, I would have been in utter and total agreement with the general wave of discontent concerning low-level grinding. However, a few levels later (20-something later >.<), I feel inclined to throw in my two coppers. It is a fact that leve...
by Rhiel
Thu Nov 20, 2008 6:31 pm
Forum: General Discussion
Topic: The FK Nooby Experience So Far
Replies: 63
Views: 26886

Re: The FK Nooby Experience So Far

Well, there's a lot of talk! What's actually being /done/?? Anything new, exciting and/or promising happening to address the aforementioned issues? Granted, the system is frustrating, time-consuming, and totally unlike the days of yore...but one thing remains constant: It is STILL Forgotten Kingdoms...
by Rhiel
Tue Sep 04, 2007 11:49 pm
Forum: General Discussion
Topic: Possible Druidic Gathering a la Eistedfodd
Replies: 24
Views: 12398

Check out the Events forum if you are interested in helping to move this RP to the next phase! Dalvyn has pitched in a great idea! Let's get the ball rolling.
by Rhiel
Tue Sep 04, 2007 11:34 pm
Forum: General Discussion
Topic: Will we be having a ball sometime soon?
Replies: 25
Views: 12643

Excellent idea! I'm all for it!! Well, IRL, September 20-22 is the Autumn Equinox, we could celebrate it around that time. That gives us plenty of time to plan and whatnot. What say ye? It's as good a time as any, methinks. I was just trying to think of the days in FK which would be "druid holy...
by Rhiel
Tue Sep 04, 2007 12:44 am
Forum: Game Suggestions
Topic: [ITEM] Fortune Coins
Replies: 6
Views: 4470

My friend, your novelty is inspiring. You've got my vote. Ingenious, different, and suitable!