Gilded Lance - spar challengers are not being purged

This forum contains bugs which the test team think are fixed are awaiting confirmation from the initial reporter of the bug.
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Nylo
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Gilded Lance - spar challengers are not being purged

Post by Nylo » Thu Sep 27, 2012 11:41 pm

Upon exiting the field while a challenger is there, I get the echo "(mob) turns and departs in the opposite direction.", but they stay. Reentering will spawn another, and they auto assist each other. Also, while they are given weapons as part of their program, at least one of them is also given the random weapon/shield. And it seems they have GM dual wield as well, which, if I'm not mistaken, is a bit more powerful than the original designer planned.
Nylo, Fighter of Tempus
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Harroghty
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Re: Gilded Lance - spar challengers are not being purged

Post by Harroghty » Mon Oct 01, 2012 10:12 pm

The issue with the opponents' appearing and disappearing is fixed now on the test port and will be brought live to the game port shortly.

Fix is live.
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
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