[RACE] Mountain Orc

For the discussion of general topics about the game.
User avatar
Alitar
Sword Grand Master
Sword Grand Master
Posts: 1103
Joined: Thu Mar 08, 2012 5:40 am
Location: Canada

[RACE] Mountain Orc

Post by Alitar » Thu Oct 04, 2012 5:27 am

Mountain Orcs appear to match SRD in most ways, however it seems they have a +2 level adjustment instead of a +0 level adjustment. Does anyone know why this is? They're rather difficult and I think they ought to be a bit more numerous than they seem to be as a playerbase.
"The noir hero is a knight in blood caked armour. He's dirty and he does his best to deny the fact that he's a hero the whole time."
~Frank Miller
User avatar
Harroghty
Staff
Staff
Posts: 9695
Joined: Tue Jul 27, 2004 5:38 pm

Re: [RACE] Mountain Orc

Post by Harroghty » Thu Oct 04, 2012 9:57 am

I am not the mechanics guy to discuss the ECL but, from my perspective, I would just ask why you believe that orc PCs should be more numerous?
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
User avatar
Alitar
Sword Grand Master
Sword Grand Master
Posts: 1103
Joined: Thu Mar 08, 2012 5:40 am
Location: Canada

Re: [RACE] Mountain Orc

Post by Alitar » Thu Oct 04, 2012 10:32 am

I suppose the belief is somewhat rooted in canon. Orcs number in the millions along the Spine of the World alone and we have mobiles that reflect that, but I'd like to see a few more PC orcs to reflect it as well. It seems to come down to my having only met one PC orc outside of the newbie area and it feels like a flavour that we could stand to have more of.
"The noir hero is a knight in blood caked armour. He's dirty and he does his best to deny the fact that he's a hero the whole time."
~Frank Miller
Philias
Sword Bumbler
Sword Bumbler
Posts: 10
Joined: Sun Sep 02, 2012 12:22 pm

Re: [RACE] Mountain Orc

Post by Philias » Fri Oct 05, 2012 3:38 pm

Just wait for that goblin guys....
The funniest thing about this particular signature is that once you notice that it tells you absolutely nothing, it's already too late to stop reading it :D
Enig
Sword Grand Master
Sword Grand Master
Posts: 787
Joined: Wed Dec 20, 2006 5:28 pm
Location: The Frozen North (Canada!)

Re: [RACE] Mountain Orc

Post by Enig » Fri Oct 05, 2012 5:37 pm

Just double-checked 'Races of Faerun' and as for the coded part, he's right - mountain orcs shouldn't be getting a +2 to ECL. Most likely there was a mix-up and they were given it alongside grey orcs, who ought to be getting it. I removed the ECL as revision #458.
Tyeslan
Sword Grand Master
Sword Grand Master
Posts: 496
Joined: Wed Apr 15, 2009 2:55 am
Location: Canada

Re: [RACE] Mountain Orc

Post by Tyeslan » Fri Oct 05, 2012 6:30 pm

I believe the reason orcs aren't numerous here is because they are hard to play. They are not friendly, they do attack a lot of people, and are basically nomads instead of tribes here. There have been a few famous orcs around, and they still are from time to time, but really nobody plays them due to the fact that you are alone more often than not. It's not always easy being a monster!
Isolrem
Sword Grand Master
Sword Grand Master
Posts: 693
Joined: Mon Feb 21, 2005 9:20 pm

Re: [RACE] Mountain Orc

Post by Isolrem » Fri Oct 05, 2012 7:46 pm

Coming back to the level adjustment, I see no reason for mountain orcs to deviate from SRD, and would like to see that amended..
Chars: Aryvael et all.
User avatar
Alitar
Sword Grand Master
Sword Grand Master
Posts: 1103
Joined: Thu Mar 08, 2012 5:40 am
Location: Canada

Re: [RACE] Mountain Orc

Post by Alitar » Sat Oct 13, 2012 3:13 am

Enig wrote:Just double-checked 'Races of Faerun' and as for the coded part, he's right - mountain orcs shouldn't be getting a +2 to ECL. Most likely there was a mix-up and they were given it alongside grey orcs, who ought to be getting it. I removed the ECL as revision #458.
It's possible that Gray Orcs might need an adjustment as well. They're supposed to recieve +1 ECL.
"The noir hero is a knight in blood caked armour. He's dirty and he does his best to deny the fact that he's a hero the whole time."
~Frank Miller
Nylo
Sword Grand Master
Sword Grand Master
Posts: 447
Joined: Tue Jul 26, 2011 7:15 pm
Location: Ohio, USA

Re: [RACE] Mountain Orc

Post by Nylo » Sat Oct 13, 2012 11:38 am

A level in tabletop is equal to 2.5 of ours - thus that +1 translates to +2.5, and is rounded down.
Nylo, Fighter of Tempus
Anver, Transmuter of Garl
Malic, Cleric of Tyr
Luthir, Druid of Mielikki
User avatar
Alitar
Sword Grand Master
Sword Grand Master
Posts: 1103
Joined: Thu Mar 08, 2012 5:40 am
Location: Canada

Re: [RACE] Mountain Orc

Post by Alitar » Fri Jan 04, 2013 12:18 am

I removed the ECL as revision #458.
I don't rightly know how this works, but the change hasn't made it to the server. Is this still waiting an approval or do characters made before the change require adjustment? Thank you!
"The noir hero is a knight in blood caked armour. He's dirty and he does his best to deny the fact that he's a hero the whole time."
~Frank Miller
User avatar
Raona
Staff
Staff
Posts: 4944
Joined: Fri Aug 19, 2005 3:40 pm
Location: Waterdeep - Halls of Justice
Contact:

Re: [RACE] Mountain Orc

Post by Raona » Sat Jan 12, 2013 12:18 pm

It looks like both the game and test ports are behind on race revision synchronizations. Having just come back, I don't want to update them unilaterally in case there is a reason for that. But the change is "in the queue" and just needs to be copied over to the ports to make it take effect. That has not been done yet (sometimes for good reason, that's why I'm not doing it without checking first).
Mele
Staff
Staff
Posts: 5933
Joined: Sat Aug 09, 2003 2:24 am

Re: [RACE] Mountain Orc

Post by Mele » Sat Jan 12, 2013 9:30 pm

It seems like there's some discrepancies between the test port logs, and the staff discussion about mountain orcs.

We have decided that on FK, mountain orcs will keep their ECL. As per anything, in the future this could change, however we feel that the bonuses offered to the race measure with the ECL choices we have kept up with for FK.
Beshaba potatoes.
Xryon
Sword Master
Sword Master
Posts: 233
Joined: Thu Aug 25, 2005 5:24 am
Location: Waterdeep

Re: [RACE] Mountain Orc

Post by Xryon » Sat Jan 12, 2013 10:24 pm

I'd be curious as to some details as far as that discussion goes. Not trying to be a jerk, but I'd say the disadvantages you face as an orc more than make up for whatever bonuses they get. What exactly is it that makes the ECL necessary?
User avatar
Bellayana
Sword Grand Master
Sword Grand Master
Posts: 435
Joined: Thu Aug 06, 2009 9:11 pm

Re: [RACE] Mountain Orc

Post by Bellayana » Sat Jan 12, 2013 10:37 pm

Orc's do have a hard time, but they should have a hard time. The ECL can be a hard time...and make the leveling process slower. Orcs should progress slowly, as they can mess up many other fighters.
The belief in a supernatural evil is not necessary;
Men alone are quite capable of every wickedness.
-Joseph Conrad, Under Western Eyes

-Tofuergus Greenroot, Gnomish Ranger
Athon
Sword Grand Master
Sword Grand Master
Posts: 615
Joined: Sat Jun 05, 2004 6:16 am
Location: Tantras

Re: [RACE] Mountain Orc

Post by Athon » Sat Jan 12, 2013 10:50 pm

The loss of 2 stats and a feat do not compensate for the +1 level adjustment (and another stat loss). Sure, you can have an orc with 20 STR, but that really isn't that OP and could be 100% countered if we actually made 20 STR trainers available, like they should.
~Vanguardier Athon, High Priest of Torm~
~Moranall, Fighter of Waterdeep~
User avatar
Kaaurk
Sword Master
Sword Master
Posts: 197
Joined: Mon Jul 26, 2010 6:43 am

Re: [RACE] Mountain Orc

Post by Kaaurk » Sun Jan 13, 2013 3:04 am

I would have liked to have seen the ECL fixed for mountain orcs I'm fairly disappointed by the staffs decision.
User avatar
Alitar
Sword Grand Master
Sword Grand Master
Posts: 1103
Joined: Thu Mar 08, 2012 5:40 am
Location: Canada

Re: [RACE] Mountain Orc

Post by Alitar » Sun Jan 13, 2013 4:50 am

That's unfortunate. I had felt it would be an appropriate fix.
"The noir hero is a knight in blood caked armour. He's dirty and he does his best to deny the fact that he's a hero the whole time."
~Frank Miller
Selveem
Sword Grand Master
Sword Grand Master
Posts: 2541
Joined: Mon Jan 15, 2007 10:38 am

Re: [RACE] Mountain Orc

Post by Selveem » Tue Jan 15, 2013 4:05 am

My vote is for the revision and against deviation. As Athon summed up quite perfectly, there is absolutely no rational reason that Orcs should be hobbled. They're not even powerful races (with exceptions for, perhaps, Orogs) for their tradeoffs.

If the interest is in the reduction of prevalence of an evil race, I'm sure there are much better ways we could go about this.
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
Nimboro
Sword Journeyman
Sword Journeyman
Posts: 107
Joined: Mon Feb 09, 2009 2:11 am
Location: Ohio/USA

Re: [RACE] Mountain Orc

Post by Nimboro » Tue Jan 15, 2013 9:21 am

In my opinion, the ECL for mountain orcs should be removed. We already have one heck of a time doing anything around the camp, due to Shilmista being a deadly place to train if you take a wrong step. (Namely to the room with the dwarf, elf, and human all meeting. This is done super easy, and messes up just about anyone trying to retrieve a corpse.) It's not easy for us to get around either. We can't get our worgs till level twenty or so (If I recall when I got mine on Vuurug), which means it becomes horribly hard for us to get to a good place to level, and then travel to somewhere safe to train our level when the time comes (Again, very few orc friendly places). Not to mention constant threat by 99% of the playerbase, because who in their right mind is orc friendly? So for those of you who think that an orc leveling a smidgen faster, and growing into power is a bad thing? Look at all these cons to the race. We are walking targets, without the ability to get stronger at the same pace as most of the races played, we are going to be left behind, outgunned, and people are going to have a generally bad time and be turned off from playing orcs instead of enjoying them and orcish culture. So why not remove the ECL? What is it honestly going to hurt? There are.. what.. Two of us on at any given time, if we're lucky? It's not a game breaking change to make, but it does make orcs a tad easier, and by extension, a tad more fun to play so the newbies I'm constantly equipping don't get frustrated and give up.

Thats it, end of rant. Hope that I brought up at least one or two good points... Glory to da' un-eye!
User avatar
Alitar
Sword Grand Master
Sword Grand Master
Posts: 1103
Joined: Thu Mar 08, 2012 5:40 am
Location: Canada

Re: [RACE] Mountain Orc

Post by Alitar » Tue Jan 15, 2013 6:02 pm

The loss of 2 stats and a feat do not compensate for the +1 level adjustment (and another stat loss).
+2 level adjustment, actually. And you forgot the feat you're forced to spend in order to see in lighted rooms.

I fear I humbly and respectfully disagree with the Staff's decision on this matter and I beg thee reconsider. I wrote alot regarding why I feel Orcs should not have the ECL, then I deleted it, rewrote it, and deleted it once more(did this x5 at least). I can give a number of reasons but really it comes down to a very simple core rule in D&D ECL measuring which is class suitability.

Orc fighter beats Elven fighter. Elven wizard beats Orc wizard. That is how things are meant to be. Races have things they're good at, and things they're bad it, just as classes do. However... to give an ECL to Orcs is to greatly neglect every Orc class apart from fighter. Orc wizards, Orc shamans, Orc rogues... Orcs aren't meant to excel at these but they're not meant to play like a joke either. No character is. Gnomes and Elves make better wizards than fighters. Humans are fair all around. Every class should be considered before issuing an ECL and I fear in this instance, I don't believe they were.

(NOTE: All instances of the word Orc in the above refers specifically to Mountain Orcs.)


On a similar topic...
Can anyone confirm whether or not Gray Orcs recieve sprint and track+detect hidden? I imagine these would be the FK equivalence to gain the affects of Long Gait and Scent which are two of the biggest reasons that Gray Orcs have an ECL at all.
"The noir hero is a knight in blood caked armour. He's dirty and he does his best to deny the fact that he's a hero the whole time."
~Frank Miller
Post Reply