I was curious if it's possible code wise for an exit to be taken to one of X amount of rooms set aside for a random encounter type scenario and when you exit said room it could randomly choose from a list of exit points in that same area.
I want to make this area a tricky but fun maze!
Randomizing exits
Randomizing exits
Father guide my blade and see your work be done!
Re: Randomizing exits
Yes, you could use an intercept program. e.g.
>intercept_prog east~
if rand(50)
connect east VNUM
else
connect east VNUM
endif
mpunintercept
endif
~
|
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons