Dragging/Shoving to "Other Exits"

Reports on bugs, and questions on if something is a bug.
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Kinni
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Dragging/Shoving to "Other Exits"

Post by Kinni » Mon May 27, 2013 2:07 am

Road outside Shadowdale
N-Darkness E-Darkness S-Darkness W-Darkness hp/
NE-Darkness NW-Darkness SE-Darkness SW-Darkness f@p
Other exits:Road /fp
The road is clear of grass and heavily rutted from the passage of many
wagons bearing their heavy loads. There are several potholes that you
must take care to avoid tripping in.
The sky is rainy and a cool northern breeze blows.

drag corpse road
There's no exit in that direction.
This is rather inconvenient because only certain towns have north, east, south, west, etc. directions. My character is not strong enough to pick up heavier objects and then walk into an "other exit" type entrance.
~ You cannot catch a Shadow.

Tycho closes his eyes as he shakes his head, 'Do not give the Hin wine, it is like feeding gremlins after midnight...'
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Tamryn
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Re: Dragging/Shoving to "Other Exits"

Post by Tamryn » Mon May 27, 2013 2:24 am

I do not believe this is a bug. According to the helpfile:
Note that with drag, if you are attempting to move something to a location
what appears as a ? or has an exit out of the norm you need to use
drag '<object>' 'somewhere'
Confirmed in the entrance to waterdeep: drag sword enter does not work, but drag sword 'somewhere' works correctly, and I move through the "enter" exit.
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Casamir
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Re: Dragging/Shoving to "Other Exits"

Post by Casamir » Mon May 27, 2013 2:30 am

I believe you use 'drag ~ ?' to do this. It's how you do a certain quest in a certain camp, which has/had no actual named entrance/exit.
"Get thee back into the tempest and the Night's Plutonian shore!" "'Tis as impossible that he's undrowned as he that sleeps here swims." "I'm begging you please wake me up, In all my dreams I...."
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Kinni
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Re: Dragging/Shoving to "Other Exits"

Post by Kinni » Mon May 27, 2013 2:32 am

Ah! Look at that. It worked. I wonder though, what would happen if someone used this trick in an area that had more than one "other exit", such as in Ardeep where there is the path and the glade.
~ You cannot catch a Shadow.

Tycho closes his eyes as he shakes his head, 'Do not give the Hin wine, it is like feeding gremlins after midnight...'
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Tamryn
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Re: Dragging/Shoving to "Other Exits"

Post by Tamryn » Mon May 27, 2013 2:57 am

Interesting. I cannot find a way to drag an item through the "glade" exit in Ardeep. I'll leave this here for someone higher up than me to comment on.
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Harroghty
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Re: Dragging/Shoving to "Other Exits"

Post by Harroghty » Mon May 27, 2013 3:10 am

Raona: Up to you where to place this one.

The summary is that while drag object 'somewhere' works in rooms with only one somewhere exit, it cannot differentiate between multiple somewhere exits. Therefore the recommendation is to add the opportunity to specify the 'somewhere' e.g. drag object path, etc.
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