Fighters: Fifth attack & Bonus feats

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Llanthyr
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Fighters: Fifth attack & Bonus feats

Post by Llanthyr » Wed Oct 16, 2013 6:38 pm

With BABs implemented and feats mostly implemented, is it still a necessity to separate fighters from the other warrior classes with 5th attack? This was never the case in 3rd ed.
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Tamryn
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Re: Fighters: Fifth attack & Bonus feats

Post by Tamryn » Thu Oct 17, 2013 2:09 am

5th attack is so useless that I'm not sure it makes a huge difference either way.
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Re: Fighters: Fifth attack & Bonus feats

Post by Isolrem » Thu Oct 17, 2013 8:04 pm

Having number of attacks based strictly on BAB made sense in 3.5. But then so does having certain skills for fighters to train and master so that they get better with experience in FK.
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Llanthyr
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Re: Fighters: Fifth attack & Bonus feats

Post by Llanthyr » Thu Oct 17, 2013 9:20 pm

Fighters have up to 11 bonus feats to use. This is in addition to the 6-7 (8 for human) feat points that everyone gets. This puts them way ahead in terms of feat usage. I can't really think of anything codewise that a ranger or paladin may have that puts them ahead of a fighter.
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Kaaurk
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Re: Fighters: Fifth attack & Bonus feats

Post by Kaaurk » Thu Oct 17, 2013 10:24 pm

I've always advocated fixing other classes instead of screwing with one that seems a little above the others. Just leave fighters alone and try to fix paladin and ranger issues.
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Alexan
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Re: Fighters: Fifth attack & Bonus feats

Post by Alexan » Fri Oct 18, 2013 3:58 am

Kaaurk wrote:I've always advocated fixing other classes instead of screwing with one that seems a little above the others. Just leave fighters alone and try to fix paladin and ranger issues.

Agreed. Paladins can still fail lay on hands and summon mount, last I'm told? And gaining Ranger feats would probably help out progression a lot there.

Tamryn wrote:5th attack is so useless that I'm not sure it makes a huge difference either way.
It helps a little on high hp/low ac enemies, but it's not like there's a whole lot of them. But I would definitely put adding fifth attack and changing the hard code just for that on a low priority, in my opinion.
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