http://www.d20srd.org/srd/classes/ranger.htm
Fixing Rangers to fit 3.5 in FK could be accomplished with a few changes and would benefit the class which is in need of some attention. The changes focus around feats given to Rangers for free in 3.5 at certain levels. The important thing to remember about the feats give through Combat Style is that Rangers do not need to me stat requirements or other prerequistes to be considered as having them.
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Combat Style (Ex)
At 2nd level, a ranger must select one of two combat styles to pursue: archery or two-weapon combat. This choice affects the character’s class features but does not restrict his selection of feats or special abilities in any way.
If the ranger selects archery, he is treated as having the Rapid Shot feat, even if he does not have the normal prerequisites for that feat. (Would remain Rapid Shot Feat)
If the ranger selects two-weapon combat, he is treated as having the Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
The benefits of the ranger’s chosen style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.
Improved Combat Style (Ex)
At 6th level, a ranger’s aptitude in his chosen combat style (archery or two-weapon combat) improves. If he selected archery at 2nd level, he is treated as having the Manyshot feat, even if he does not have the normal prerequisites for that feat. (Since we do not hav Manyshot Feat this could be Point Blank Shot Feat)
If the ranger selected two-weapon combat at 2nd level, he is treated as having the Improved Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
Combat Style Mastery (Ex)
At 11th level, a ranger’s aptitude in his chosen combat style (archery or two-weapon combat) improves again. If he selected archery at 2nd level, he is treated as having the Improved Precise Shot feat, even if he does not have the normal prerequisites for that feat. (We do not have Improved Precise Shot so this could be Precise Shot Feat)
If the ranger selected two-weapon combat at 2nd level, he is treated as having the Greater Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
Endurance
A ranger gains Endurance as a bonus feat at 3rd level. (This is pretty straight forward, one rank of the Endurance Feat.)
There are a couple ways this could be handled. Either code it so at the levels mentioned above the Feats are just given Rangers. Not sure how much effort would be needed or if its even possible to code the Combat Style feats to only work when in light armor and to code it so when the Ranger chooses either Archery or Two-weapon combat it will automatically select the proper feats.
Combat Style - Level 7
Endurance - Level 10
Improved Combat Style - Level 15
Combat Style Mastery - Level 28
Note in this solution the addtion of the combat styles would also necessitate lowering dual wield for Rangers from level 30ish where it is now to level 7 for Rangers
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A simpler solution is to give the Ranger 3 Bonus feats similar to Fighters and limit what they can be spent on. The 3 ranged feats (Precise Shot, Point Blank Shot, Rapid Shot) or 3 of the two weapon feats. (Two-weapon Fighting, Improved Two-weapon Fighting, and Greater Two-weapon fighting.) The training checks for prerequistes would need to be coded to exclude rangers from needing the stats/feats requirements for these feats. And you could just assign the bonus feats at higher levels to keep dual wield at its current level, say 32, 37, 42 which would still give them to Rangers with ECLs from various races.
In this solution I would keep the free Endurance Feat as an automatically earned feat (probably easiest to just give this free endurance feat when the character offically becomes a Ranger and the other feat changes for Rangers are made. It would keep it at the level needed since you can not do the Ranger Class quest until level 10 anway)