Feat - Heavy Armor Optimization

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Feat - Heavy Armor Optimization

Post by Timaeus » Sun Dec 01, 2013 2:57 pm

This feat in FK is a fighter only feat. In SRD it is a General Feat available to anyone and is also a candidate for the use of Fighter Bonus Feats.

This feat should be added to squires, paladins, and priests. The three other classes that use heavy armor without having to spend any feats on additional armor proficiencies.
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Re: Feat - Heavy Armor Optimization

Post by Harroghty » Sun Dec 01, 2013 5:32 pm

Moved to suggestions. Any one else have an opinion here?
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Re: Feat - Heavy Armor Optimization

Post by Kinni » Sun Dec 01, 2013 5:47 pm

Sounds like a good idea to me.
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Re: Feat - Heavy Armor Optimization

Post by Nylo » Sun Dec 01, 2013 6:54 pm

Feats are limited for the other classes, but I think paladins should absolutely be allowed to take it, and priests if it's SRD.
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Re: Feat - Heavy Armor Optimization

Post by Benorf » Sun Dec 01, 2013 7:50 pm

I am a hair biased, but I do think that other martial types with the knack for heavy armor should be allowed to train the feat.
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Re: Feat - Heavy Armor Optimization

Post by Nysan » Sun Dec 01, 2013 9:51 pm

Source material backing, makes sense in general... fine by me for the suggested classes.
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Re: Feat - Heavy Armor Optimization

Post by Algon » Sun Dec 01, 2013 11:37 pm

I am all for this, especially seeing at this is straight from SRD. Not really sure why we wouldn't.
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Re: Feat - Heavy Armor Optimization

Post by Hrosskell » Sun Dec 01, 2013 11:41 pm

At the time implemented it was feared this feat would be over-powered; at the time implemented, it was. Since then we've gained access to a lot of magic armor, more accessible/customizable armor types (light mail and special materials), and creeped in the direction of stronger characters in general, so I just don't see it having the same scale-tipping influence it once might have. Open it up!
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Re: Feat - Heavy Armor Optimization

Post by Casamir » Mon Dec 02, 2013 1:39 am

With the smaller pool of feat points, it seems a fair trade for the slight ac increase.
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Re: Feat - Heavy Armor Optimization

Post by Birk » Mon Dec 02, 2013 10:56 pm

While the subject's up, does it codedly add an armour bonus only when a character is actually wearing heavy armour? The description text is ambiguous on that count.
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Re: Feat - Heavy Armor Optimization

Post by Hrosskell » Mon Dec 02, 2013 11:30 pm

So far as I can tell, yes.
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Re: Feat - Heavy Armor Optimization

Post by Timaeus » Sun Dec 08, 2013 5:16 pm

Looks like all positive feedback to this, wondering if it can maybe be implemented in time for the feats event.
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Re: Feat - Heavy Armor Optimization

Post by Hrosskell » Sun Feb 09, 2014 4:56 am

Two month anniversary of positive (if not a bit limited) feedback; feel this one deserves a bump.

Anyone else out there have an opinion on this topic?
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Re: Feat - Heavy Armor Optimization

Post by Alitar » Mon Feb 10, 2014 4:44 pm

Harroghty wrote:Moved to suggestions. Any one else have an opinion here?
The idea certainly has my full support.
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Re: Feat - Heavy Armor Optimization

Post by Timaeus » Wed Feb 12, 2014 11:54 am

Alitar wrote:
Harroghty wrote:Moved to suggestions. Any one else have an opinion here?
The idea certainly has my full support.
Mine as well. Its a straightforward implementation of SRD rules.
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Re: Feat - Heavy Armor Optimization

Post by hasryn » Wed Feb 12, 2014 3:04 pm

I'm all for it. They need a few more feats out there for all types out there. The tough part is there are so many feats it's hard to pick. Especially considering the core books and all the other secondary ones holding things that would be useful and even fun to play with.
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Re: Feat - Heavy Armor Optimization

Post by Dranso » Fri Feb 14, 2014 8:33 am

I'm all for anything that helps paladins out. Priests though... take it or leave it. May not be that useful to them.
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Re: Feat - Heavy Armor Optimization

Post by Alitar » Fri Feb 14, 2014 3:45 pm

Dranso wrote:I'm all for anything that helps paladins out. Priests though... take it or leave it. May not be that useful to them.
I'm worried about how the feat could affect balance for Clerics too, since they're already pretty comfy where they're at. Paladins however... well, they're in need. Badly.
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Re: Feat - Heavy Armor Optimization

Post by Hrosskell » Fri Feb 14, 2014 5:32 pm

Not to derail the thread, but +1 AC pales in comparison to many of the tactical casting feats priests can acquire--and they are, rightfully, feat starved into making a tough decision here. I can't say on my priest that I'd take it in the current environment, but I might have at one point.
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