Mapping Issues - Are they bugs?

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Wenin
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Mapping Issues - Are they bugs?

Post by Wenin » Wed Mar 26, 2014 12:02 am

Nevermind.... the mapping issue I found apparently was only temporary?

Is that possible?
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Raona
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Re: Mapping Issues - Are they bugs?

Post by Raona » Tue May 13, 2014 9:12 am

There are mapping bugs, in which rooms are connected in ways that make no physical sense. These usually manifest themselves as exits through which you can not backtrace, for example, where you go east but then can not return to the same spot by going west.

At times this is intentional, usually in a place clearly designated as a maze, but elsewhere it is simply a coding boo-boo. It's easy enough to do. If you find such a situation, please do take the time to report it, but do so to the bug reporting forum, as usually IC information is given away in describing it. (In the bug forum, posts don't appear to the public until vetted by a staff member, and those involving IC information are redacted or hidden from public view.)
Wenin
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Re: Mapping Issues - Are they bugs?

Post by Wenin » Tue May 13, 2014 7:17 pm

What I think I encountered was a mapping bug where if I go, East, South, West, North.... I would not end up in the same room as I started. I would go through those combinations several times, and it appeared clear to me that things weren't matching up... and it wasn't in a maze like area. So then I stopped, found a good foundation to begin my mapping, to do a bug reporting.... but then I suddenly found that all was well in the flow of the rooms.

So I was curious if there are areas of the game that change... from maze like to not maze like, back to maze like.... essentially the exits "move".

Now, the area that I encountered this issue, I haven't ran into the exits making no sense again... but I haven't travelled there often.

So my general question was, do we have exits in the game that move?
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Re: Mapping Issues - Are they bugs?

Post by Harroghty » Wed May 14, 2014 12:52 am

Yes. There are a number of mazes in which exits will move.
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