I've noticed over the last while that leveling has become more difficult. I understand that there needs to be a balance between RP and training and that it is something that should take a little time. That being said I think the balance is a little off. I've had to spend hours training for very little reward and I feel that is taking away from time I could be RPing with others. Characters with an ECL have it much more difficult.
I was wondering if this is something that could be looked into, One shouldn't spend more time trying to get a few levels then necessary to avoid eating into RP which this game is about.
Leveling
Re: Leveling
I might be wrong here, but I think there's an hours played --> experienced gained correlation. I think the idea is that you will RP at low levels, stacking the hours, then go out and more easily gain your exp. Honestly though I haven't really seen it kick in for my current lowbie project. Some more insight might be available from people in the know of current mechanics.
Jamais arriere.
Re: Leveling
So you get more xp per mob kill based on the number of hours played?
That's an interesting system. This game has complexity upon complexity upon complexity.
I like to RP WHILE I XP, but it's sometimes difficult to find a group. Right now there's seven players on, 3 of which would have faith RP conflicts with me, 1 is apparently in the underdark, and who knows where the others are?
In the evenings it is easier but I don't always get the opportunity to play then.
There's also the level discrepancy that a new player faces. I can't exactly go find the Steeleye and ask him to come kill maggots in the sewers with me.
That's an interesting system. This game has complexity upon complexity upon complexity.
I like to RP WHILE I XP, but it's sometimes difficult to find a group. Right now there's seven players on, 3 of which would have faith RP conflicts with me, 1 is apparently in the underdark, and who knows where the others are?
In the evenings it is easier but I don't always get the opportunity to play then.
There's also the level discrepancy that a new player faces. I can't exactly go find the Steeleye and ask him to come kill maggots in the sewers with me.
Re: Leveling
You most certainly can go ask the steeleye to hunt rats in the sewers. Never let some fancy title stop ya from a potential funny roleplay. As for the hours played giving a bonus. I have not known this to be the case. I have a tremendous amount of hours on low level characters and have never noticed any quicker leveling. Be nice if this were the case though.
Re: Leveling
Hours played don't give a bonus to xp if you have played more hours, you have a penalty to xp if you haven't played enough hours.
Re: Leveling
Hrm. What constitutes "enough"? At what point do you cease to have the penalty?Lirith wrote:Hours played don't give a bonus to xp if you have played more hours, you have a penalty to xp if you haven't played enough hours.