Pets and healers

This forum contains bugs which the test team think are fixed are awaiting confirmation from the initial reporter of the bug.
Post Reply
Ceir
Sword Apprentice
Sword Apprentice
Posts: 78
Joined: Fri Nov 02, 2012 4:53 am

Pets and healers

Post by Ceir » Sat Nov 03, 2012 4:15 am

My faithful horse Discretion came down with a nasty case of filth fever. Giving him adequate funds to pay for the service, I ordered him to "heal disease" at a healer, and the NPC gratefully took the money and gave the horse back change. Unfortunately, the healer didn't actually... heal. No spell was cast afterward.

Of course, I understand that my entire process was absurd, but I'm working with what I've got. It'd be better if the healers ignored requests from pets outright, rather than taking the money without quid quo pro.
User avatar
Algon
Sword Grand Master
Sword Grand Master
Posts: 1070
Joined: Thu Aug 14, 2003 12:44 am
Location: Waterdeep

Re: Pets and healers

Post by Algon » Tue Nov 06, 2012 3:06 pm

I think something like this would be an awesome addition to one of the ranger in the glade or in Ardeep instead of just a normal healer in a temple.
Counting bodies like sheep...to the rhythm of the war drums. ~~~ Maynard
User avatar
Harroghty
Staff
Staff
Posts: 9695
Joined: Tue Jul 27, 2004 5:38 pm

Re: Pets and healers

Post by Harroghty » Sun Feb 01, 2015 7:09 pm

Test pet healer in place as a proof of concept.

viewtopic.php?f=77&t=18539&hilit=pet
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
Post Reply