Levitate doesn't work for fly rooms

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Levitate doesn't work for fly rooms

Post by Yemin » Mon Oct 05, 2015 6:17 pm

As in subject. using levitate doesn't let a person enter a room marked with whatever code that echoes
"You'd need to fly to go there."

For reference though, help levitate:
This spell enables the target character to levitate. It makes a character float slowly to the ground when falling in the air, and allows you to move over water and through the air.
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Re: Levitate doesn't work for fly rooms

Post by Harroghty » Mon Oct 05, 2015 8:09 pm

In which room specifically did you have an issue?
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Re: Levitate doesn't work for fly rooms

Post by Yemin » Mon Oct 05, 2015 9:50 pm

All the rooms around The ones titled:
Above a wide chasm
near undermountain's air temple
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Re: Levitate doesn't work for fly rooms

Post by Harroghty » Tue Oct 06, 2015 2:26 am

These rooms are assigned an AIR sector. I know that levitating will work for exits which require flight (EX_FLY, EX_CLIMB, etc.), but it appears that this sector type needs actual flight.
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Re: Levitate doesn't work for fly rooms

Post by Talos » Tue Oct 06, 2015 3:09 am

The levitate spell lets you float vertically, but it shouldn't let you float horizontally. Unless the air sectors are stacked atop one another, it would not make sense for it to let you cross such rooms.
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Re: Levitate doesn't work for fly rooms

Post by Yemin » Tue Oct 06, 2015 9:45 am

Talos wrote:The levitate spell lets you float vertically, but it shouldn't let you float horizontally. Unless the air sectors are stacked atop one another, it would not make sense for it to let you cross such rooms.
Eeh, Technically yes but as described here:
http://www.d20srd.org/srd/spells/levitate.htm

You can push off against a surface, or pull yourself along one to gain some momentum. Of course coding the exact movement is more work than its worth. I'd say there are more areas in general that allow some kind of pull along / push away from cenario than there are empty space ones as long as there's a ceiling. Just something to consider when designing rooms like this in the future perhaps. It'd be nice to see the spell used more often.
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Re: Levitate doesn't work for fly rooms

Post by Sithiel » Tue Oct 06, 2015 10:05 am

This problem also exists for example in the pit of the troll cave in the troll mountains. If you enter the hole while levitating you get stuck in a limbo, where you can't fly up (which I think is correct considering how the spell should work) but you can neither go to the room below and get the message "you'd need to fly to get there"
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Re: Levitate doesn't work for fly rooms

Post by Sithiel » Tue Oct 06, 2015 10:05 am

This problem also exists for example in the pit of the troll cave in the troll mountains. If you enter the hole while levitating you get stuck in a limbo, where you can't fly up (which I think is correct considering how the spell should work) but you can neither go to the room below and get the message "you'd need to fly to get there"
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Re: Levitate doesn't work for fly rooms

Post by Ungtar » Tue Oct 06, 2015 2:07 pm

Makes sense but the helpfile for levitate probably needs a tweak.

Fly = move about under power
levitate = float there and wave your arms about
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