Item Weights Re-evaluation

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teepo
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Item Weights Re-evaluation

Post by teepo » Tue Oct 27, 2015 7:07 am

Now I realize this will take a lot of time and work, but it's a suggestion that might need to be made. I've noticed some items weight more than they actually should. Such as Bedrolls weighing about 15 pounds, and spell pouches weighting about 2 pounds. Pouches tend to be small things of cloth or leather and shouldn't even weigh a pound. The Bedroll I'd say should weigh around 5 to no more than 8 pounds.

I'm pretty sure there are a lot of other items that weigh a lot more than reality would dictate. So it'd be something to consider when someone has time.
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Re: Item Weights Re-evaluation

Post by Rhangalas » Tue Oct 27, 2015 7:41 am

I agree. It has been mentioned multiple times in the past though, so my guess is it is just too much work to bother with. They would probably have to go into every area file and manually change the weight of every item with a discrepancy.

As a side note, I assume that you are playing a wizard and the pouch is encumbering your PC... my workaround is to carry 3-5 of each component (depending on how quickly the spell consumes/how many spells I have that use it) and store anything extra into a second pouch that is in a stalled cart (this also helps if you need to recover your own corpse). I also only carry the components of spells that are memorized and only wear items with a function other than cosmetic.
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Re: Item Weights Re-evaluation

Post by Ungtar » Tue Oct 27, 2015 4:07 pm

That's a stellar idea, Big R.

I'm a thirty pound gnome carrying around a 42 pound bag full of rothe poo, eyeballs, and nails.
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Re: Item Weights Re-evaluation

Post by Yemin » Tue Oct 27, 2015 5:26 pm

I'm a mage... I switch out spells I memorize quite fluidly and while I don't carry more than 6 of any one component and most are at 3, a couple at 2 and a couple at 1, my spell pouch still weighs some 30+ lbs.

I think the weights for bedrolls in dnd are quite heavy, like, 10 lbs or something.

The problem here for wizards is that all the things that are assumed a wizard has and are mostly discounted in table top are REAL items here. Wands, scrolls, potions, ontop of components, staves, weapon, weapon sheaths, so on and so forth. And by problem I mean the kind you can't really do much about unless you want to drastically change the game. It would be nice if containers that don't increase weight were possible but alas.

Weird thing is I'm not even sure exactly what weighs so much on my older chars... One wizard is always roughly at 110 lbs, the other at 80 and the one with 80 lbs has a whole host of unnecessary dagger, weapons, arrows, berries and fruits, sword, all sorts of unnecessary clothing, hundreds of coins almost all the time.
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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Re: Item Weights Re-evaluation

Post by Rhangalas » Wed Oct 28, 2015 1:59 am

A lot of my problem was clutter, your best bet is to store anything not needed for your current session into a cart and get good with bulls strength/extend it. Some tricks to cut a few pounds is:

Resize your hide for mage armor.
Resize your money pouch.
Resize your shovel.
Resize sheaths that you only use for daggers.

With those resizes, you'll cut around at least 7 pounds off of your weight.
Ungtar wrote:I'm a thirty pound gnome carrying around a 42 pound bag full of rothe poo, eyeballs, and nails.
Lol... how's it going man.
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Re: Item Weights Re-evaluation

Post by Yemin » Wed Oct 28, 2015 2:21 am

Thanks, I'll give it a go
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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Re: Item Weights Re-evaluation

Post by Terageld » Wed Oct 28, 2015 12:20 pm

Rhangalas wrote:A lot of my problem was clutter, your best bet is to store anything not needed for your current session into a cart and get good with bulls strength/extend it. Some tricks to cut a few pounds is:

Resize your hide for mage armor.
Resize your money pouch.
Resize your shovel.
Resize sheaths that you only use for daggers.

With those resizes, you'll cut around at least 7 pounds off of your weight.
Huh. Never thought if it that way. That's real clever.
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Re: Item Weights Re-evaluation

Post by Mele » Wed Oct 28, 2015 5:11 pm

I don't mind carrying 30lbs of components to buff my ac stronger than most fighters, fly, breath water, cripple my foes with curses and blindness and the likes and most importantly, kill things with one hit.. :)

Worth. it. huehue
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Re: Item Weights Re-evaluation

Post by Yemin » Wed Oct 28, 2015 5:49 pm

The mark of a true wizard... like a dragon... is greed.
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I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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Re: Item Weights Re-evaluation

Post by Yemin » Sat Oct 31, 2015 2:41 pm

If wand size could be set to tiny as their supposed to be, I think that would help weight a fair amount.
I tend to carry a fair number of them and resizing them is really expensive which is understandable since their magical implements.
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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