New Areas You Would Like To See In-Game

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Maetha
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Re: New Areas You Would Like To See In-Game

Post by Maetha » Tue Nov 03, 2015 6:05 am

Rhangalas wrote:I'll just say towns and cities are a lot more work and could be more difficult since there are a lot of shopkeeps, quest NPCs, etc...

[Snip for Length]

Other than that, more planar areas.
OOH. OOOH! CAN WE TAKE A FIELD TRIP TO SIGIL?! PLEEEEEEEEEEAAASE.
This is the kind of thing that makes the Gods think we're fools.

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Yemin
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Re: New Areas You Would Like To See In-Game

Post by Yemin » Tue Nov 03, 2015 7:24 am

No
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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Maetha
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Re: New Areas You Would Like To See In-Game

Post by Maetha » Tue Nov 03, 2015 9:15 pm

Yemin wrote:No
OH LOOK, IT'S BUZZ KILLINGTON. THE BUZZ KILLER.
This is the kind of thing that makes the Gods think we're fools.

Caethos- Half-Elf Red Knight Cleric
Ithaca- Wild Elf Warrior
Plathine- Human Pirate
Schezalle- Drow Executioner Rogue
Yemin
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Re: New Areas You Would Like To See In-Game

Post by Yemin » Thu Nov 05, 2015 11:20 am

Take a seat, take a seat right there.
Originally I said no as a joke but then I thought about it

Sigil would be cool though I was thinking, quasi elemental plane of dust (bunnies). Problem with plane hopping is that it starts to not become Forgotten realms and just Multiverse... the endless adventure of too much stuff WotC abandoned because they got bored. Over there are the space elves, next to the Warforged in the time of the dragon above. A starving dark sun paladin killing a random yoohoo for water and being allowed it by his god over a split screen with a council of wyrms deliberating over a pot of gold and the lady of pain watching it all through a mirror and casually tap tapping Kozoth to kneel that way and explaining what a bad foot rest he is.

So as much as I love Eberron, I restrict my ideas to FR / FK settings usually with the odd outer planar area that have had Fr originated adventures from. Abyss, Hell, the demon web pits which I beleive after the silence of lolth became separate from the abyss? Orcus's layer / city in the abyss which was where that adventure surrounding his ruby wand and and had something to do with Damara in it.

Erm..., The shadow plane even before the spell plague was popular I think and a few others.
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
hasryn
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Re: New Areas You Would Like To See In-Game

Post by hasryn » Thu Nov 05, 2015 12:35 pm

FR does have quite a few books where they goto the abyss and down to hell. Most of the time I read there novels though if it isn't the previously stated two it's the plane of shadow! Which I think is rather neat myself! Now back onto topic. I'd love to see the rangers guild meant for all alignments. Which via quests could bring in there combat styles! or Perhaps an area that could help with how animal companions could work with druids and rangers as well. Since it's not like a ranger or druid should grab up a pet use it till it dies then just move on to find another. I almost had the thought of something like the area lets you randomly get a pet in baby(cub, chick, pup) form and raise it. I know it sounds like tamagotchi fk style but it could be fun!. As the pet grows it levels up with you! and it's a one off. So you get what you get!
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