Reports on bugs, and questions on if something is a bug.
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Terageld
- Sword Grand Master
- Posts: 372
- Joined: Wed Aug 27, 2014 6:56 pm
- Location: Westgate
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by Terageld » Mon Dec 28, 2015 9:50 pm
I realized that bandits won't attack me on the roads. Then I found out that all hostile enemies won't attack me. When I actually tried to fight one, he went nuts.
Code: Select all
a flesh-marked goblin yells 'Yowr blnpd ks mine!'
A flesh-marked goblin asks 'Wgbv do yqu wapt on youq rmkzsrpne?'
a flesh-marked goblin yells 'Yosr dkpod is oine!'
a flesh-marked goblin yells 'Zpsr bjqoe js lime!'
a flesh-marked goblin yells 'Xmur bloqd js nioe!'
A flesh-marked goblin asks 'Vhbv ep xpu waot nn yovr vpmaqtome?'
A flesh-marked goblin exclaims 'Akar, wf medt cfain!'
a flesh-marked goblin yells 'Zotr zmopd iq lhng!'
a flesh-marked goblin yells 'Wosr bloof is mkme!'
A flesh-marked goblin asks 'Wfat fn you wzot qm xpup snkztuone?'
The issue seemed to resolve itself after I quit and reentered the game. This reminds me of another time when I could not spar with another player as the combat just didn't initiate. That issue was also resolved by quitting and reentering.
Anyone know what's up?
"There is nothing more invigorating than challenging the elements. The feel of wind and spray on one's face and the deck pitching beneath one's feet is the greatest feeling in the world."
And cats. I love cats.
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Raona
- Staff
- Posts: 4944
- Joined: Fri Aug 19, 2005 3:40 pm
- Location: Waterdeep - Halls of Justice
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Contact:
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by Raona » Wed Dec 30, 2015 2:57 am
Any toggling of killmode leading up to this, and/or fleeing from combat, particularly with a rogue?