With the current iteration of disarm, you are able to use the skill an unlimited number of times on any one single enemy so long as they have a weapon in their hands. I've never been too keen on that but my recent experience with the bash skill opened up a new line of thought.You prepare to bash ...
You slam into a goblin soldier bashing them to the ground.
a goblin soldier is bleeding freely.
Your collision with a goblin soldier leaves him stunned!
A full-grown wolf's bite drills in to a goblin soldier's chest.
You score a critical hit!
Your punch nearly removes a goblin soldier's abdomen.
a goblin soldier is leaking heart-blood.
A full-grown wolf's bite drills in to a goblin soldier's chest.
You prepare to bash ...
They are too wary of that move.
- Have regular disarm be able to used (successfully?) once or twice by the player before a target becomes 'too wary of that move'. In my experience, a successfully bashed target will remain too wary for the remainder of the encounter. I think a time limit of 3-5 minutes would ensure very limited abuse on NPCs and allow PC's, say in a tournament, adequate time to be healed and readied up again.
- Improved disarm would grant the +4 to roll, no provoking an attack of opportunity and enables the PC an (1) additional successfully disarm attempt against any one target. The total possible successful disarms after taking this feat would be 2-3. I'm unsure whether or not this is a good target range and is totally subject to change and discussion.
- Greater improved disarm would not grant any additional bonuses to a disarm roll but would enable the PC another successful disarm. Totaling 3-4 disarms in one encounter against a single target. This could also be the location of the +4 to disarm roll and allowing improved disarm no AoO with 2 additional attacks.
Quite frankly, disarm is and should be a cornerstone of the fighter class on FK, but the skill is easily twinked and subject to abuse in PvP. The current iteration could use some curbing and that's what this post is seeking out in way of discussion. Thanks for your time!