Hello. Just a few typos:
help harpers
The Harpers
===========
The Harpers organisation works as a force for good in the Kingdoms. Its
name is derived from the fact that many of its members are bards, but
they accept members from most other guilds. It is said that such famous
people as Elminster, Khelben Blackstaff and Storm Silverhand are harpers.
Rumour has it that their head quarters are somewhere in Berdusk.
Note you cannot have an alt char in the Zhentarim, Shadow Thieves,
or the Knight Masks if you have a harper character.
This includes any form of spying or interaction with these organisations.
help shadow thieves
The Shadow Thieves
==================
The shadow thieves are a wide-ranging guild of thieves and spys who
perform particularily dangerous, evil-aligned, and lucrative ventures.
Their activities unlike most thieves guilds are not limited to a single
city, and they range the whole length of the Sword Coast. Their trademark
is a black silk mask impaled upon a stileto blade is is left behind at
the scenes of murders.
Note you cannot have an alt char in the Zhentarim, Harpers, Knights
of Myth Drannor or the Knight Masks if you have a shadow thief character.
This includes any form of spying or interaction with these organisations.
The above two should be Night Masks
Storm exclaims to you 'Well done!'
Storm says to you 'That book there can be very helpful.'
Storm says to you 'It is full of the help files for'
Storm says to you 'the game. Keep it around then take'
Storm says to you 'a look at it ("examine book") when'
Storm says to you 'you have some time.'
Storm says to you 'Here, you could use some pants too.'
Storm gives you a pair of plain under breeches.
Storm gives you a pair of breeches.
Storm says to you 'Wear them and then tell me when you'
Storm says to you 'are ready to go on.'
You get an Adventurer's Guide from a cloth pack.
<100%hp 0m 100%mv>
wear under
You slip into a pair of plain under breeches.
<100%hp 0m 100%mv>
wear bree
You do not have that item.
<100%hp 0m 100%mv>
wear breech
You do not have that item.
<100%hp 0m 100%mv>
wear breeches
You do not have that item.
<100%hp 0m 100%mv>
i
You are carrying:
a symbol of faith (perfect)
a cloth pack (perfect)
an Adventurer's Guide (perfect)
<100%hp 0m 100%mv>
eq
You are using:
<worn as symbol> a symbol of faith (perfect)
<worn on body> a plain under tunic (perfect)
<worn on body> a cloth pack (perfect)
<worn on legs> a pair of plain under breeches (perfect)
<right hand> a diamond-shaped spear (perfect)
Remove that line. You aren't actually given a pair of breeches.
buy turnip
You buy a bowl of turnip stew.
Rathan says to you 'To eat your food, type "eat foodname".'
Rathan says to you 'To drink your drink, type "drink drinkname".'
Rathan says to you 'You can refill waterskins at fountains'
Rathan says to you 'by typing "fill skinname".'
Rathan says to you 'You can also drink at fountains.'
Rathan says to you 'Here is a waterskin for you.'
Rathan gives you a travellers water skin.
Rathan hands you a waterskin.
Rathan asks you 'Ready for me to go on?'
You're only given one waterskin, instead of the two it seems to imply.
A forge
N-The art of move E-The armoury S-The library of W-The weaponry
It is hot in here. There are several forges working in the room.
Smiths man them and work on armour and weapons. The floor is hard
packed dirt and the walls are made of stone.
A dwarven master smith is working a forge here.
The master smith says to you 'Here, ye could dae wi' a belt.'
The master smith says to you 'Its worn, bar ye could see'
The master smith says to you 'if the armourer kin repair et.'
The master smith says to you 'He disnae like tae admit et,'
The master smith says to you 'bar he's handy wi' a needle, jist'
The master smith says to you 'as he be wi' the hammer an' forge.'
The master smith gives you a corded belt.
The master smith gives you a worn belt.
The master smith says to you 'Ye'll find him o'er there tae the east.'
You're only given one belt instead of the two it seems to imply.
Choose your race
You see no way out.
Please choose the race of your character:
(A) Human ( 0 Kismet) (B) Half-elf ( 0 Kismet)
(C) Dwarf ( 0 Kismet) (D) Elf ( 0 Kismet)
(E) Gnome ( 0 Kismet) (F) Halfling ( 0 Kismet)
(G) Orc ( 0 Kismet) (H) Planetouched ( 0 Kismet)
I think all the races should reflect the lowest cost of a subrace within. E.g. 50 kismet for Half-elf or 700 for Planetouched. Seeing 0 kismet on the character creation screen is misleading.
The Great Mother by Pepe
Chapter one
Today all about Toril, the Great Mother, Chauntea, is worshiped as
the goddess of agriculture and She who ensures a strong harvest. She
is worshiped by those who plant and harvest, those who farm and
those who live off the land. Those who worship Her are expected to
help maintain nature's balance, and to return things to the Earth
when they die, as is the natural cycle. Those who worship the Grain
Goddess are not to destroy for the mere sake of desctruction, nor
are they to destroy without after rebuilding. They are to nurture,
tend, and plant wherever possible, and to protect living plantlife.
Should be destruction.