Dark Vision Bug

This forum contains bugs which the test team think are fixed are awaiting confirmation from the initial reporter of the bug.
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Garrahk
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Dark Vision Bug

Post by Garrahk » Fri Oct 20, 2017 9:00 pm

I recently made a Gray Orc named Kagahra, and have been noticing some odd behavior with his Dark vision. Regardless of if it is day or night, or what the ambient light of the room might bee, in out door rooms I often have short descriptions replaced by Someone, as well as difficulty seeing people who are standing in the same room as me. If I go inside a room this immediately resolves itself. I assume that it is the light sensitivity flaw acting up, but it doesn't seem to care what the actual light level is, only whether or not I'm indoors or outside.

Also, though this is only partially related, I can't find the Daylight Adaptation feat anywhere in the Orc camp. Seeing as this is the only starting location I was allowed to pick, it should probably be added somewhere. Especially because the help file for that feat reads as follows:

"You need to be a drow, halfdrow, or orc to take this feat.
If you visit the surface for more than the period of one in-game night without taking this feat, you are considered to be abusing code and subject to a strike."

If it is in the Orc camp I'm having a hard time finding it. I'd rather not get a strike for something I can't control!
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Talos
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Re: Dark Vision Bug

Post by Talos » Mon Oct 23, 2017 4:47 am

It is on a couple mobiles in the camp, but I will add the feat to one of the training area mobs too.
A goblin, a trickster, a warrior? A nameless terrible thing, soaked in the blood of a billion galaxies. A most feared being in all the cosmos. Nothing could stop, hold, or reason with it. One day it would just drop out of the sky and tear down your world.
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