Animate corpse stamina bug

This contains bug reports which the test team have confirmed and are now in the queue to be fixed.
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Rakthar
Sword Apprentice
Sword Apprentice
Posts: 68
Joined: Fri Dec 09, 2016 10:40 pm
Location: Wit's End

Animate corpse stamina bug

Post by Rakthar » Thu Apr 23, 2020 4:00 pm

For some reason, tall hobgoblins from the undermountain when raised, drop to thousands negative stamina, thus unable to move.
Steps to reproduce:
Kill tall hobgoblin
animate dead on tall hobgoblin
quit
log in
done.
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Rakthar Of the Axe, Diplomat of the Dwarves
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Harroghty
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Re: Animate corpse stamina bug

Post by Harroghty » Thu Apr 23, 2020 4:23 pm

It seems as if some races with ECL have issues when animated, but some do not. I've seen no other correlation other than that.
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
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