The general rule for death in this game has always been: If it happens, you roll with it IC. If you ask on question when you die, in almost all cases, even in the case of a typo, you would be told to deal with it ICly. There is no do-over, short of a code glitch is which an imm might directly intervene and decide to say "oops, scratch that!"Amalia wrote:I like NPC priests for the rare deaths that you really just want to gloss over because they make no sense-- the fewer people who have to know, the better, and if they're amenable to not mentioning it, even moreso. Drowning because you didn't realize you were in the water, getting eaten because your map showed road where there was actually wilderness that you knew better than to enter (as sometimes happens), your first death on a city square that alerts you to the fact that wandering monsters can in fact walk on question marks. (I hope none of this is IC information, I don't think it is)
Not knowing there's a giant roaming on the "?" you're aiming for is not an accident, it's there on purpose, typically. Dying from lag, while typing hurriedly on the wilderness map and ending up in a forest tile would also be expected to be rolled with ICly. Running out of a fly spell in the middle of a body of water would also be expected to be treated ICly. And, accidentally ending up in a water tile, and drowning would also be treated ICly.
My first char died early in his career by ending up in a river tile due to lag. This was not treated as a "oops, I just lagged, so get me raised real quick and get it over with". The RP became: "while stopping to rest at a riverbank, I slipped and fell into the water, being nearly exhaused, I could not surface, and drowned. One of my friends rescued me and brought me to the High Priest of my soon to be faith, with friends gathered around me as they heard the news. When the priest brought me back to life, there was rejoicing and relief among my friends, and in gratitude, I pulled myself weakly to my knees, and dedicated my life to serving the Lord who returned me from death."
Death should never be treated like an oops. Like most occurances, if it happens in code, it happens ICly. That's been the common law rule on FK for ages. I recall an old veteran character about the "freak of wild magic" in which three of his bags were just ripped from his hands and vanished (read: game crashed while he was holding the bags, and they disappeared from his inventory when rebooted). You, as a general rule, shouldn't mix true reality with the alternate reality and say "Oops, didn't really happen." Just as cars become "dragons" in an SCA gathering, you can find ways to make the reality of an action, fit into the fantasy occurance.