Grave Ward

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Scylere
Sword Master
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Joined: Fri Jul 14, 2006 2:48 pm

Grave Ward

Post by Scylere » Mon Nov 20, 2006 11:30 am

A Kelemvorite or/and Lathanderite spell (or other undead fanatics).

Domain: Protection
Range: corpse touched
Component: rosemary tonic (dew of the sea - found only in Moonshaes or Dragonisle)
Time: one turn (ten minutes - I don't know how that looks game time)
Syntax: cast "grave ward" <corpse>

This spell places a permanent ward over a corpse to keep it from being animated. Cannot be dispelled, as part of the spell requires the priest to rub rosemary tonic over the body.
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Nicolya
Sword Apprentice
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Post by Nicolya » Mon Nov 20, 2006 6:05 pm

That is a neat idea. Though I guess I always thought preservation aided in keeping a corpse from not being able to be animated. I guess I was wrong.
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Gwain
Sword Grand Master
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Post by Gwain » Mon Nov 20, 2006 7:54 pm

Preservation is actually just to preserve a corpse or foodstuff and keep them from rotting away. I would welcome a prayer like this under the domain of good and necromacy. There should be a balancing prayer to undo this ward as well so that more necromatic inclined persons of evil nature can manipulate the undead again.
Justice is not neccesarily honourable, it is a tolerable business, in essence you tolerate honour until it impedes justice, then you do what is right.

Spelling is not necessarily correct :)
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