Portable Hole Sustinance

This forum contains bugs which the test team think are fixed are awaiting confirmation from the initial reporter of the bug.
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Dalanna
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Portable Hole Sustinance

Post by Dalanna » Mon Sep 24, 2007 1:51 am

My character was very hungry, so I went to buy food at an inn in waterdeep. The shop was closed, but opening in 1 game hour. He was starving, so I didnt want to wander around town, since hunger lowers your regen. I looked away for a few minutes, checking a forum while I waited for the shop to open. My character idled into a portable hole. I brought him back to the world of the living, and he was suddenly neither thirsty nor hungry at all, instead he was too full to eat the stew I bought. I think this is a bug. Either that, or the portable hole is really a soup kitchen in disguise.

The log:

<100%hp 0m 77%mv> time
It is 11 o'clock am, Sixthday, 25th day in the Month of the Rotting.
The mud started up at: Mon Sep 24 01:14:12 2007
The system time (GMT): Mon Sep 24 02:16:58 2007

<100%hp 0m 77%mv>
You are STARVING!
You are DYING of THIRST!

<97%hp 0m 100%mv>
You hear the marching of the city watch patroling the streets.

<100%hp 0m 100%mv>
You are devoured by a portable hole.

<100%hp 0m 100%mv> list
Item Price
1) a feather 3 silver
2) a bottle of Cormyran Bran 1 platinum, 3 gold, 1 silver, 4 copper
3) a hearty stew 1 silver, 5 copper
4) an ale glass 1 silver

<100%hp 0m 100%mv> buy 3
You buy a hearty stew.

<100%hp 0m 100%mv> eat stew
You are too full to eat more.
Glim
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Post by Glim » Mon Sep 24, 2007 1:55 am

Might just be a failsafe to keep characters from dying of starvation if they idle out.
Glim asks Gwain 'Can I be on the watch?!?'
Gwain raises an eyebrow.
Gwain seems to display a look of complete horror for a second...
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Japcil
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Post by Japcil » Mon Sep 24, 2007 2:05 am

Exactly what it is. However players found doing this on purpose is ofcourse code abuse.
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Dalvyn
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Post by Dalvyn » Mon Sep 24, 2007 11:10 am

That needs to be changed...

Make it so that people who idle out (easy to check: they are all gathered in the same room) cannot die from thirst/hunger, but they shouldn't be set to full stomach.

As soon as this is fixed in hard code, please let me know and I'll remove the area program that makes them full.
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Raona
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Re: Portable Hole Sustinance

Post by Raona » Wed Jun 16, 2010 12:46 pm

This looks to have been fixed, including the area code. Moving to resolved bugs. Should anyone see signs that going idle does anything other than freeze thirst and hunger levels, please speak up! Thanks.
Althasizor
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Re: Portable Hole Sustinance

Post by Althasizor » Fri Jul 06, 2012 4:49 pm

Still never noticed anyone magically filling up from idling out! I don't think this is happening anymore.
What are you talking about? What, that guy?
That was like that when I got here.
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